Senior Software Developer

Reposted 6 Days Ago
5 Locations
In-Office or Remote
Senior level
Big Data • Database
The Role
As a Senior Software Developer, you'll design, build, and scale systems for game server hosting using various technologies while collaborating across teams.
Summary Generated by Built In
About Shockbyte

Have you ever jumped into a Minecraft world, battled in ARK, or built in Rust? Chances are, you've already played on a Shockbyte server. We support 60+ games and host hundreds of thousands of players around the world, which makes us one of the largest game server hosting companies out there.

We're not just running servers. We're building the future of multiplayer. You'd be joining a global team that cares about making game hosting smooth for players and studios everywhere.

About the role

We're hiring a Senior Software Developer to be a core contributor on our product, working alongside the rest of the engineering team remotely.

You'll be working on the product that powers Shockbyte's game hosting: the platform our customers use to spin up, run, and manage their game servers. You'll develop projects end to end, write real solutions, ship features that customers feel, and focus on the company goals we set each quarter. As a senior on the team, people will lean on you for technical guidance, architecture calls, and code reviews.

You'll work across our full stack, including NestJS, VueJS, Go, TypeScript, Kubernetes, and SQL, to deliver high-quality and reliable solutions for gamers everywhere.

This role is remote within the European Union. You'll also need to be able to travel to our Eindhoven office in The Netherlands every now and then for team bonding and in-person sessions. Most of our engineering team sits in Europe, so you'll need enough overlap with European hours for syncs and pairing.

On AI: we see it as a tool that significantly boosts what an IC can do. We want everyone at Shockbyte to experiment with it, learn where it helps and where it does not, and share findings so the whole team gets better with it.

What you'll do
  • Contribute to core product work as a senior engineer, helping with architecture, code reviews, and shipping features.
  • Experiment with AI tools like Claude Code, figure out where they help and where they do not, and share what you learn with the team.
  • Act as a senior technical voice on the team. Help unblock people, answer technical questions, and improve how we work.
  • Keep our documentation in good shape so knowledge does not stay stuck in one person's head.
  • Stay in regular sync with the European dev team and be available for the meetings that matter.

RequirementsWhat we're looking for
  • 5+ years of senior software development experience.
  • Bachelor's degree in Computer Science, Software Engineering, or similar (or equivalent hands-on experience).
  • Strong full stack skills with a real understanding of how to build systems that are secure, scalable, and fast.
  • Comfortable working with AI tools like Claude Code, and a good sense of where AI helps and where it does not.
  • Product mindset. You can spot problems on your own, talk to stakeholders, and build the right thing instead of just the thing you were asked for.
  • Self-managed. You can plan your own work and set priorities without someone checking in on you every day.
  • Eligible to work in the European Union.
  • Able to travel to our Eindhoven office in The Netherlands when needed for team bonding and in-person sessions.
  • Strong communication skills, both written and verbal. Remote work depends on it.
  • Genuinely into games and game servers. You've maybe run a Minecraft community, played a lot of Rust, or messed around with a home lab. You care about what happens server-side.
  • Deep system design knowledge. You think about trade-offs and can design for high concurrency and large data loads.
Nice to have
  • Background in cloud infrastructure or game server orchestration.
  • Experience leading or growing a small technical team.
  • A passion for automating away repetitive dev work.
  • IT or sysadmin background. Comfortable in a Linux terminal, networking, and bare-metal setups.
  • Familiar with the gaming industry, including events like GDC or Gamescom.
  • Experience with our stack: NestJS, VueJS, Go, TypeScript, Kubernetes, and SQL.

BenefitsBenefits
  • 🌏 Remote within the EU, with occasional travel to the Eindhoven office.
  • ⏰ Flexible hours that fit your peak productivity times.
  • 🚀 Clear career growth with real long-term opportunities.
  • 📚 Professional development budget for courses, certifications, and conferences.
  • 💻 Home office or coworking stipend to set up your workspace.
  • 🎮 Virtual team events like trivia, escape rooms, and game nights.
  • 👕 Company merch packs with hoodies, mugs, and stickers.
  • ✈️ Travel opportunities to represent Shockbyte at global industry events.
  • 🖥️ Free game server hosting so you can spin up your own and play on us.
  • 🏆 Free tickets to esports tournaments and gaming expos.
Our values

Internally we call them the Stormbringer Values:

  • 100% Completion: Take ownership, see things through, and never leave problems unsolved.
  • Push the Objective: Lead with bold actions and create real change.
  • Level Up: Always grow, learn, and help others grow along the way.
  • Drop the Shield: Embrace feedback, be transparent, and let go of ego.
  • Reveal the Map: Share knowledge, make the path forward clear, and guide others toward success.

These are the core of how we work and what we look for in new hires.

Our approach to hiring

We're looking for A-players who want to leave a lasting impact, people who bring valuable skills and experience, raise the bar for how we operate, and align with our core values. The people we hire define our team and our culture, so we take the time to find the right fit.

Our hiring process reflects this commitment. The whole process is digital. You'll start with an application, then an assessment test, followed by a one-way screening interview, then a remote skills interview, and finally a call with our CEO. We've designed this process to find the best people for the role, and to make sure Shockbyte is the right fit for you to make a big and lasting impact.

Skills Required

  • 5+ years of software development experience
  • Strong background working across the full stack, on both front-end and backend server applications
  • Solid understanding of database design, query optimization, and performance tuning
  • Ability to quickly and effectively analyze and resolve complex technical issues
  • Excellent written and verbal communication for cross team collaboration and clear documentation
  • Able to plan work, set priorities, and deliver without constant follow-up
  • Awareness of security principles and ability to write secure, reliable, and robust code
  • Understanding of how technical decisions affect users, business goals, and long-term maintainability
Am I A Good Fit?
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The Company
HQ: Docklands, Victoria
35 Employees
Year Founded: 2013

What We Do

Shockbyte is a game server provider, launched with intentions of providing the highest quality services at the lowest possible price. We're a registered business in Australia and have been providing our services since March 2013, making us one of the longest running Minecraft hosts. Our team is comprised of experienced and dedicated, gamers and developers who've been working in the hosting industry for multiple years. Shockbyte aims to provide an amazing user experience and the best service possible. This is why we use some of the best hardware available and have our staff team spread across 3 continents in order to provide 24 hour support to all clients. With our 24-hour money back guarantee, you've got nothing to lose! So what are you waiting for?

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