Responsibilities
- Lead initiatives to improve reliability, scalability, and performance across our live game infrastructure.
- Serve as subject matter expert and mentor to junior and mid-level engineers.
- Daily operation and maintenance of hosted/cloud data-center environments.
- Installation, configuration, and patching of system and game software.
- Define, monitor, and improve SLIs/SLOs to maintain 99.9%+ uptime.
- Own incident response and root cause analysis processes; create and maintain runbooks and playbooks.
- Evaluate and implement new technologies, conducting POCs and driving them to production.
- Maintain accurate, up-to-date documentation for systems, workflows, and processes.
- Lead capacity planning, scaling strategies, and disaster recovery efforts.
- Continuously optimize the reliability, observability, and cost efficiency of critical infrastructure.
Requirements
- Previous experience as a Site Reliability Engineer, Platform Engineer or similar
- Proven experience designing and operating large-scale, high-availability systems.
- Strong Linux administration skills.
- Experienced with containerization and orchestration technologies.
- Experience in CI/CD pipelines, automated deployment, and infrastructure as code.
- Solid understanding of network security principles.
- Hands-on experience with both bare-metal and cloud (preferably AWS).
- Proficient in automation tools such as Ansible and Terraform.
- Skilled with observability tools like Open Telemetry, Prometheus, Mimir, and Grafana.
- Deep understanding of scalability, profiling, debugging, and performance testing.
- Strong grasp of web stack fundamentals (REST, HTTP, CDN, caching).
- Experience setting up monitoring, metrics, and proactive alerting for production systems (Go, Java, C++).
- Proficient scripting in Shell and Python.
- Excellent communication and documentation skills in English.
- Willingness to relocate to Frankfurt am Main, Germany.
Pluses
- Experience with Zero Trust Networks, WireGuard, Nomad, MaaS, Foreman.
- Knowledge of capacity forecasting and cost optimization for large-scale systems.
Top Skills
What We Do
Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.
For more information visit www.crytek.com - www.cryengine.com and www.huntshowdown.com







