Responsibilities
- Take internal narrative pitches and create engaging gameplay sequences, with a wide variety of outcomes, to reward player agency and deliver a fun experience
- Collaborate closely with the Worldbuilding team to create outstanding game content
- Contribute towards and own gameplay features and scripting mechanics, organising teams around feature creation
- Prepare designs for content implementations, and execute the implementation using our proprietary game editor and internal scripting languages.
- Align with the Scripting Leadership on priorities and deadlines
- Seek to continuously improve our development processes and efficiency of implementation and iteration
- Grow the skills of your local team, mentor Junior staff and facilitate knowledge sharing
- Be a gatekeeper of quality, proactively flag issues and risks with Scripting Leadership and Worldbuilding team
Requirements
- Fluent in English, both spoken and written
- Professional Technical Design, Gameplay Scripting or Programming experience
- Creative Game Design skills - keeping the player experience front and center, showing an ability to innovate and iterate consistently with feedback.
- Organisational, analytical and communicative skills to work on requirements, feedback and pitch ideas, identify risks and opportunities
- Self-motivated and able to prioritise & manage tasks independently
- Collaborative skills - enjoys collaboration with a diverse range of teams, and can influence positively
Nice to Haves
- Knowledge of modern C++ (C++11 and up) and Entity Component Systems
- Experience with Lua or other scripting languages
- Experience developing RPG games in a technical designer or programming role
- Experience with Jira and Confluence
- Experience with Perforce version control software
- Experience modding RPG or other types of games
- DnD or other tabletop experience
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Top Skills
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards