Senior Producer, Game Development

Reposted 5 Days Ago
Be an Early Applicant
3 Locations
In-Office
110K-120K Annually
Senior level
Gaming • Software
The Role
The Senior Producer will manage the entire production lifecycle for a console/PC game, ensuring schedule alignment, production efficiency, and team collaboration, while also serving as a key liaison with the licensor.
Summary Generated by Built In

Position Title: Senior Producer

Employee Type: Full Time, Regular

Location: Vancouver area, Canada, Southern California, or Washington State

Canada Salary Range: $110,000-$135,000 CAD, pay may vary on location

US Salary Range: $115,000-$140,000 USD, pay may vary on location


Description

We’re looking for an experienced and highly organized Senior Development Producer to drive the production of a third-person action game for consoles and PC, based on a globally recognized entertainment franchise.

This is a pivotal leadership role requiring strong production acumen, a deep understanding of cross-discipline development workflows, and significant experience navigating the unique demands of licensed game development. You'll be responsible for building and maintaining detailed schedules, increasing pipeline efficiency, and serving as a key liaison between the development team and the licensor, ensuring brand integrity and approval alignment at every stage. You will be responsible for driving the full production lifecycle—from pre-production through launch—while ensuring schedule alignment, production efficiency, and smooth cross-functional collaboration. You’ll act as the primary liaison between the internal development team and the licensor.

This is a rare opportunity to work on a high-profile IP with a passionate and experienced team dedicated to delivering an exceptional, authentic player experience. This role is deeply involved in the day-to-day production process — not just reporting on progress but actively shaping it. You’ll be in the trenches with the team, solving problems, tracking progress, and driving execution at every level. This isn’t a purely oversight role but a hands-on, execution-focused role — you’ll be directly embedded with the team, driving sprint plans, troubleshooting dependencies, reviewing builds, and ensuring every milestone is met with quality. You’ll partner closely with leads across various teams to keep production running smoothly and efficiently.


Responsibilities

  • Own and manage the full development schedule, collaborating with department leads to define key milestones, deliverables, timelines, and dependencies across all disciplines.
  • Lead and support cross-functional teams including design, engineering, art, audio, QA, and narrative to keep production on track and within scope. Develop, maintain, and optimize detailed project schedules, resource plans, and risk assessments across disciplines
  • Streamline production pipelines and workflows to improve team efficiency, reduce blockers, and maintain clear visibility into progress and priorities.
  • Serve as the primary point of contact for licensor communications, managing regular reviews, all approvals, milestone submissions, feedback loops, and relationship health to ensure brand integrity and alignment at every stage of development.
  • Ensure all game content aligns with brand guidelines, tone, and the overall creative vision of the licensed IP, with a strong sensitivity to maintaining franchise authenticity.
  • Identify and proactively address production risks, removing blockers and keeping the team focused on key priorities.
  • Facilitate strong communication between internal teams and external partners, ensuring expectations, deliverables, and timelines are clearly understood and met.
  • Analyze and optimize production pipelines, increasing efficiency across departments and supporting scalable workflows.
  • Track progress toward milestones, report regularly to leadership and stakeholders, and drive accountability across the team.
  • Support task planning, sprint rituals, and resource allocation using agile or hybrid methodologies suited to the project.
  • Partner with discipline leads to prioritize features and content, aligning scope with available resources and deadlines.
  • Foster a collaborative, respectful production environment that promotes high-quality output and sustainable team health.

Requirements

  • 7+ years of experience in game production, with at least 2 shipped titles in a Producer or Senior Producer role, preferably on console/PC platforms.
  • Proven experience working on licensed IP titles, including day-to-day licensor relationship management, milestone coordination, and brand/IP compliance.
  • Deep familiarity with production processes and workflows across game disciplines (design, engineering, art, audio, QA, narrative, etc.).
  • Strong understanding of brand/IP sensitivity, particularly when working with high-profile entertainment franchises.
  • Experience delivering at least one third-person action or similarly complex gameplay-focused title. Strong understanding of third-person action game development pipelines, including design iteration, content creation, and engine integration.
  • Excellent communication, negotiation, and diplomacy skills - able to navigate feedback loops with both creative teams and external licensors.
  • Highly skilled with project management tools (e.g., Jira, Confluence, ShotGrid, Trello, Excel).
  • Experience working with distributed teams and/or external development partners.
  • Calm under pressure, solution-oriented, and highly adaptable in fast-changing production environments.

Nice to Have

  • Experience with Unreal Engine.
  • Knowledge of live operations or post-launch support for AAA titles.
  • Passion for storytelling and gameplay systems common in third-person action titles.
  • Experience supporting localization, ratings submissions, or international licensor coordination.

 What We Offer

  • Competitive salary and comprehensive benefits
  • Flexible remote/hybrid work options 
  • A chance to work on a high-visibility title within a world-renowned franchise
  • A collaborative studio culture that values creativity, quality, and ownership

ABOUT OUR COMPANY

Daybreak Game Company LLC is a recognized worldwide leader in massively multiplayer online games. Best known for blockbuster hits and franchises such as DC Universe™ Online, PlanetSide®, EverQuest®, and Dungeons and Dragons Online®, Daybreak creates, develops, and provides compelling online entertainment for millions of gamers worldwide. We are the game publisher for Darkpaw Studios, Rogue Planet Gaming Studio, Dimensional Ink Games, and Standing Stone Games. To top it off, we are making games in three of the coolest cities in the United States: San Diego, Austin, and Boston. We make games that bring people together and build lasting communities and are totally devoted to delivering the ultimate gaming experience! Find out more about our company at www.daybreakgames.com. 

Be Aware of Fraudulent Recruiting Activities

Daybreak Game Company will never ask applicants for social security numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview. Please contact Daybreak Game Company's People & Culture team at [email protected] if you encounter a recruiter or see a job opportunity that seems suspicious.

**Daybreak Game Company, LLC. is an Equal Opportunity Employer, committed to Diversity in the workplace.**


Top Skills

Confluence
Excel
JIRA
Shotgrid
Trello
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The Company
HQ: San Diego, California
154 Employees
Year Founded: 2015

What We Do

Daybreak Games is a leading global publisher and developer of multiplayer online games best known for its blockbuster hits and franchises, including the original standalone battle royale game, H1Z1®, EverQuest®, EverQuest®II, PlanetSide®2 and DC Universe™ Online. Daybreak also publishes The Lord of the Rings Online™ and Dungeons & Dragons Online® for Standing Stone Games. Daybreak Games is privately owned by Enad Global 7 AB (publ). The company’s executive team serves under the leadership of our CEO, Ji Ham. Daybreak is headquartered in San Diego, CA and has development studios in Austin, TX and Boston, MA.

Check out our opportunities here: https://www.daybreakgames.com/careers

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