Senior Producer

Posted 10 Days Ago
Be an Early Applicant
Hiring Remotely in GBR
Remote
Senior level
Digital Media • Gaming • Software
The Role
Lead production for Design, Art and Audio teams—plan and coordinate delivery, surface risks, facilitate cross-discipline collaboration, maintain visibility via Jira, and improve production processes while protecting team wellbeing.
Summary Generated by Built In

Reporting to the Production Director, you'll work primarily (but not exclusively) with our Design, Art and Audio departments, partnering closely with discipline leads to help teams plan, prioritise and deliver their work. You'll balance the needs of the project with the needs of the people delivering it, recognising that sustainable, motivated teams produce the best games.

You'll bring the development teams together to facilitate discussions, identify risks and opportunities early and help teams navigate competing priorities while maintaining a collaborative and supportive environment.

What You'll Be DoingDelivery & Planning
  • Coordinate delivery across the departments you support, ensuring work is prioritised and aligned with studio goals

  • Work with discipline leads to create realistic plans and milestones

  • Help teams understand priorities, scope and expected outcomes

  • Identify delivery risks early and work collaboratively to resolve them

  • Balance changing priorities while maintaining delivery momentum

Facilitating Collaboration
  • Build trusted relationships across Design, Art, Audio, other disciplines and the wider studio

  • Bring together the right people to make timely, informed decisions

  • Help teams navigate competing priorities and resolve blockers

  • Facilitate planning sessions, reviews and cross-disciplinary discussions

  • Ensure communication remains clear, constructive and transparent

Production
  • Champion effective production practices across your departments.

  • Maintain clear visibility of progress, dependencies and delivery confidence.

  • Drive effective use of Jira to support planning and delivery.

  • Improve production processes where they genuinely help teams work more effectively.

  • Produce concise reporting on progress, risks and upcoming priorities.


What Are We Looking For?
  • Significant experience as a Producer within game development

  • Proven experience coordinating and collaborating with multidisciplinary teams

  • Excellent planning and organisational skills

  • Strong communication and stakeholder management

  • Ability to facilitate discussions and build consensus across multiple disciplines

  • Deep and current knowledge using Jira and best practices

  • Calm, pragmatic judgement and excellent problem solving skills

  • An empathetic, collaborative approach that balances delivery with the wellbeing of the people doing the work


Bonus Points
  • Experience working on long term game development or live products

  • Experience working with remote or distributed teams

  • Experience supporting community driven development

  • Familiarity with Project Zomboid and an appreciation of sandbox or simulation games

Why Join Us?

At The Indie Stone, you will have a direct impact on the quality and success of Project Zomboid, working closely with a passionate team in a collaborative and player-focused environment.


Skills Required

  • Significant experience as a Producer within game development
  • Proven experience coordinating and collaborating with multidisciplinary teams
  • Excellent planning and organisational skills
  • Strong communication and stakeholder management
  • Ability to facilitate discussions and build consensus across disciplines
  • Deep and current knowledge using Jira and best practices
  • Calm, pragmatic judgement and excellent problem solving skills
  • An empathetic, collaborative approach that balances delivery with team wellbeing
  • Experience working on long term game development or live products
  • Experience working with remote or distributed teams
  • Experience supporting community driven development
  • Familiarity with Project Zomboid or appreciation of sandbox/simulation games
Am I A Good Fit?
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The Company
50 Employees

What We Do

The Indie Stone is a small, independent game studio best known for developing Project Zomboid. Founded by four people in the UK and Canada, the studio has grown to roughly 50 developers worldwide and hires for coding, design, art and other game-development disciplines. The team is largely remote with a central hub in the UK and emphasizes a collaborative, non-crunch culture and community-driven hiring.

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