Senior Platform Performance Engineer

Posted 5 Days Ago
Hiring Remotely in San Mateo, CA, USA
In-Office or Remote
113K-167K Annually
Senior level
Gaming
The Role
Optimize GPU, CPU, memory, rendering, and streaming performance for an AAA Unreal Engine 5 game across PS5, PS5 Pro, Xbox Series X|S, and PC. Develop build, cook, runtime, rendering, and scalability systems; establish content budgets and pipelines; debug shaders and platform-specific requirements; and collaborate with rendering engineers and technical artists to support 60+ FPS quality and 120+ FPS performance modes.
Summary Generated by Built In

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What we need:

31st Union is looking for a Senior Platform Performance Engineer to help support our AAA multiplatform Unreal Engine 5 title on consoles and PC with 60+ FPS Quality and 120+ FPS Performance modes. In this role, you will balance rendering (optimizing existing systems and developing novel approximations) and other platform considerations, such as memory, CPU, and streaming performance.

Responsibilities:

  • Profile and optimize GPU, CPU, memory utilization, and streaming on PS5, PS5 Pro, Xbox Series X|S, and minimum-specification PC.
  • Implement Build, Cook and Runtime systems to support multiplatform/multiresolution game content within memory and performance targets.
  • Partner with Rendering Engineering and Technical Art to define construction guidelines and scalability pipelines for 60+ FPS Quality and 120+ FPS Performance modes. 
  • Implement platform and scalability-specific rendering features.
  • Resolve platform-specific technical requirements.

Required Qualifications:

  • Minimum 5+ years experience in AAA game development, including at least one shipped console title
  • Deep understanding of modern real-time rendering techniques and GPU hardware
  • Deep understanding of Unreal Engine 5 and underlying technologies
  • Ability to write, debug, and analyze shaders and pipelines using platform GPU performance and debugging tools
  • A shipped rendering optimization or approximation of your own design that you can walk us through in detail
  • Strong communication skills and ability to collaborate effectively with cross-functional teams

Relevant Experience:

  • Experience with PS5, PS5 Pro, and Xbox Series X|S development tools and platform requirements
  • Unreal Engine 5 optimization
  • Experience defining content budgets and standards with technical artists, such as LOD, asset validation, mesh and texture streaming, etc.

—--------------------------------------

The pay range for this position in California at the start of employment is expected to be between $112,700 and $166,820 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, the employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

SECURITY NOTICE -  We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that 31st Union and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

Join our mission: Bring fun, inspiration and awe to our lives and to our community:

https://thirtyfirstunion.com/values

31st Union prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunities in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.  This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.  Please contact us if you need to request a reasonable accommodation.

#LI-Remote

Skills Required

  • Minimum 5 years of AAA game development experience
  • At least one shipped console title
  • Deep understanding of modern real-time rendering techniques and GPU hardware
  • Deep understanding of Unreal Engine 5 and its underlying technologies
  • Ability to write, debug, and analyze shaders and pipelines using platform GPU performance and debugging tools
  • A shipped rendering optimization or approximation of the candidate's own design
  • Strong communication and cross-functional collaboration skills
  • Experience with PS5, PS5 Pro, and Xbox Series X|S development tools and platform requirements
  • Experience optimizing Unreal Engine 5
  • Experience defining content budgets and standards with technical artists, including LOD, asset validation, mesh streaming, and texture streaming
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The Company
HQ: San Mateo, CA
146 Employees
Year Founded: 2019

What We Do

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

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