Senior Mission Designer

Posted 2 Days Ago
Be an Early Applicant
Brighton, Brighton and Hove, England, GBR
In-Office
Senior level
Gaming • Information Technology • Esports
The Role
The Senior Mission Designer will create and oversee mission design, prototype ideas, collaborate across teams, and mentor junior designers, enhancing narrative-driven gameplay in AAA titles.
Summary Generated by Built In

Reports to

Associate Mission Design Director

Job Title

Senior Mission Designer

 What We Need 

Hangar 13 is looking for an experienced Mission Designer to join the team in Brighton and help to form the core of a new design group. As far as our games are concerned, Missions are stories the player can experience that combine incredible level design, smart use of mechanics and interesting characters to surprise and delight.

What You’ll Be Doing: 

  • You will document, build, implement, bug-fix and “own” your mission ideas, overseeing them from concept through to final release
  • You will create innovative gameplay experiences that immerse the player in the game
  • You will cooperate with the entire design team and other departments to maximize use of existing game systems, and support the needs of fellow developers
  • You will prototype and pitch your own design ideas to the team
  • You will onboard and mentor other designers to the project, helping them improve their design practices

What We’re Looking For:

  • Strong design skills, both on paper and in-engine
  • Create 3D layouts that leverages Players’ drives to craft an intuitive flow
  • Ability to script in Blueprint or similar systems to deliver high-quality experiences, as well as support in the debugging of other people’s work
  • Strong collaboration skills, able to work well with team members from multiple other disciplines and in other locations
  • Passion for developing crafted narrative-driven experiences
  • Self-motivated and proactive, always looking to learn and improve
  • Shipped one or more AAA game titles in a Level Design or similar position
  • Experience with Unreal Engine

You Might Also Have:

  • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus
  • Bachelor’s degree, or equivalent experience, in Game Design or other related discipline
  • Open World level design experience is a plus

#LI-Hybrid

Senior Mission Designer

Skills Required

  • Strong design skills, both on paper and in-engine
  • Experience with Unreal Engine
  • Ability to script in Blueprint or similar systems
  • Shipped one or more AAA game titles
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The Company
Brighton,
290 Employees
Year Founded: 2013

What We Do

Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations around the world: Brighton (UK), Brno & Prague (Czech Republic) and across the US, working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish. We strive to be a studio that our team members know they can make a difference and grow professionally alongside creating games they are proud of

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