Senior/Lead Game Engine Programmer

Sorry, this job was removed at 08:17 p.m. (CST) on Wednesday, Jul 16, 2025
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Santa Monica, CA, USA
In-Office
News + Entertainment
The Role

Summary 

We are seeking a highly skilled and experienced Game Engine Programmer to join our dynamic team. As a Game Engine Programmer, you will be responsible for designing, implementing, and maintaining the core systems that power our games. You will have a direct impact on the stability, scalability, and performance of our game engine. 

Core Responsibilities 

  • Design and implement core engine systems such as scene management, memory management, and file I/O. 
  • Optimize system performance to ensure smooth gameplay experiences. 
  • Collaborate with other engineers to integrate new features into the engine. 
  • Debug and resolve complex system-level issues. 
  • Maintain and update documentation for engine systems. 
  • Work closely with QA to ensure system reliability and stability. 
  • Stay up-to-date with industry trends and best practices in systems engineering. 

Core Qualifications 

  • Bachelor’s degree in Computer Science or related field. 
  • 4+ years of experience in systems engineering within the video game industry. 
  • Strong proficiency in C++ and experience with low-level programming. 
  • Experience with game engine architecture and development, ideally Unreal.  
  • Knowledge of multithreading, networking, and memory management. 
  • Understanding of optimization principles, machine performance characteristics, profiling tools 
  • Strong math foundation. 
  • Ability to write clean, efficient, and maintainable code. 
  • Excellent problem-solving skills and attention to detail. 

Plus if... 

  • Experience with cross-platform development (PC, consoles). 
  • Familiarity with modern rendering techniques (ray tracing, Vulkan, etc.). 
  • Previous work on proprietary game engines. 
  • Experience with Unreal Engine 5. 

Description 

  • Full-time job with benefits. 
  • Role is on-site in Santa Monica, CA. 
  • Office is located near downtown Santa Monica – near metro and freeways. 

Join our talented team and play a crucial role in building the technology that powers immersive worlds. Together, we will push the boundaries of what’s possible in game development. Apply now and contribute to our cutting-edge projects as a Game Engine Programmer with Absurd Ventures. 

The base pay range for this position is $170,000 to $210,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

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The Company
HQ: Santa Monica, California
65 Employees

What We Do

Absurd Ventures is an entertainment company creating new IP across all mediums including video games, live-action and animated TV, film, fiction podcasts, books, comic books and more. Absurd Ventures’ original properties include the sci-fi thriller universe “A Better Paradise”, the crime fiction universe “American Caper,” and the comedy satire universe “Absurdaverse”. The company has already launched a chart-topping audio fiction series set in the “A Better Paradise” universe and will be debuting an American Caper comics series and Absurdaverse animation projects in 2025. Founded by Dan Houser, Absurd Ventures is headquartered in Santa Monica, with additional studio offices in Marin, CA.  Storytelling. Philanthropy. Ultraviolence.

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