Senior Graphics Engineer

Sorry, this job was removed at 05:10 p.m. (CST) on Wednesday, Aug 21, 2024
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Bellevue, WA
147K-222K Annually
5-7 Years Experience
Gaming • eSports
The Role

Description

We are seeking a Senior Graphics Engineer who is experienced in modern real time rendering and graphics techniques. Being able to design and implement new graphics feature customizations into Unreal Engine. Respond to feature requests from Art & Design with a focus on performance and maintainability within the scope of a Stylized rendering pipeline.

We are looking for someone who is ready to dive into new problems, figure out novel solutions to existing problems, and able to tackle Graphics problems across PC & Console.

We are all enthusiastic about helping to shape a culture of collaboration and trust while creating best-in-class action games.

WHO YOU ARE:

  • Enjoys working with designers, artists and other engineers to hone and refine ideas, realizing them into robust implementations.
  • Unwavering in your desire to create a positive and inclusive work culture.
  • Excited to work with a growing team bringing your expertise and learning from other experienced developers.
  • Collaborative; excited to learn, teach, and have discourse with professionals of all backgrounds. Skilled at giving and receiving feedback on game development and interpersonal interactions.

WHAT YOU WILL DO:

  • Create and extended stylized rendering techniques used in the game across all supported platforms.
  • Excited to work with a growing team and learning from other experienced developers.
  • Collaborative, excited to learn, teach and have discourse with professionals of all backgrounds.

QUALIFICATIONS:

  • 5+ years of experienced in game programming in a graphics role, at least one shipped or live AAA title.
  • Passion for graphics programming.
  • Proficiency in at least one modern Graphics API (DirectX 12, Vulkan, Metal).
  • Proficiency in at least one public Game Engineer (Unreal, Unity, Godot).
  • Proficiency in C++.
  • Excellent general math skills.
  • Strong communications skills.

PREFERRED SKILLS:

  • Experience working within Unreal 4 / Unreal 5.
  • Demonstrated experience working in AAA game engines on graphic features.

About ProbablyMonsters™

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $147,000 - $222,000 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.
The Company
HQ: Bellevue, WA
250 Employees
Hybrid Workplace
Year Founded: 2016

What We Do

Long-lasting studios and exceptional games with a people-first culture.

In recent years the games industry has been challenging for game developers. Difficult cultures, unpredictable compensation, and unstable employment have been heightened by business arrangements that haven’t typically rewarded developer success creatively or financially.

ProbablyMonsters envisions a sustainable future for games. To do our part in achieving this vision, we unite the most forward-thinking creators, we guide them through our people-first culture, and we empower them to disrupt the dev process.

As a new category of independent game company, ProbablyMonsters believes that the process of developing games should be as amazing as the games themselves. That’s why we obsess about providing a positive and well-resourced environment with strong compatible cultural ties for our teams. We understand that ensuring a meaningful and rewarding creative space for our Monsters translates into memorable and valuable experiences for gamers.

FirewalkStudios, multiplayer | Cauldron, single-player adventure | RPG Team, Co-Op RPG

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