Senior Gameplay Designer

Posted 8 Hours Ago
Be an Early Applicant
Hiring Remotely in United States
Remote
81K-137K Annually
Senior level
Digital Media • News + Entertainment
The Role
Lead gameplay mechanics design for a rapid-prototyping Skunk Works team. Define, build, implement, and refine Unreal Engine 5 blueprint prototypes, ensure build stability and 3Cs (character, controls, camera) feel, assess feature requirements, collaborate with artists and engineers, and measure feature success against goals.
Summary Generated by Built In

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 


The Role

We're looking for a Sr. Gameplay Mechanics Designer for our rapid prototyping Skunk Works team.  You'll be a major contributor to defining, building, implementing, and refining features and processes as part of a dedicated rapid prototyping effort.

Responsibilities

  • Play a critical role in reviewing, clarifying and refining game concepts from a backlog
  • Assess design requirements for each concept, working with the Skunk Works lead to quickly identify what features will be developed
  • You will be accountable for the build stability and function of gameplay features, built in Unreal 5
  • Maintain clear expectations on values, relationships and status of features within each prototype, and how it delivers upon the promise of each concept
  • Own the 3Cs (character, controls, camera) ‘feel’ of each prototype

Requirements

  • 10+ years of games industry experience with at least 3 shipped titles in Unreal
  • Must have Unreal Engine 5 blueprint proficiency
  • Experience balancing between speed and performance of blueprint-built prototypes
  • Experience designing for mouse + keyboard, and controller interfaces
  • Experience working with artists on rigging, state trees, BP implementations
  • Solid communication and collaboration skills in a remote-first environment
  • Service-based attitude.  You thrill in bringing ideas to life, regardless of origin
  • History with measuring success with features relative to their goals

Nice to Have

  • Practical C++ experience
  • Familiarity with the Poppy Playtime universe and its visual language
  • Experience with dynamic lighting and scripted cinematic sequences
  • Background in world / level design
  • Unreal 5 UI widget design
     

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.

Salary Range
The base salary range for this position is listed below. Final compensation within the applicable
salary range will be determined based on factors such as the applicant’s experience,
qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & DC
Metropolitan Areas: $109,000–$137,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL
Metropolitan Areas: $95,000-119,500 USD annually

All Other U.S. Locations: $81,000–$101,000 USD annually

Benefits
Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees:
profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off;
sick time; holidays; and parental leave

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.



Skills Required

  • 10+ years of games industry experience with at least 3 shipped titles in Unreal
  • Unreal Engine 5 blueprint proficiency
  • Experience balancing speed and performance of blueprint-built prototypes
  • Experience designing for mouse and keyboard and controller interfaces
  • Experience working with artists on rigging, state trees, and blueprint implementations
  • Solid communication and collaboration skills in a remote-first environment
  • Service-based attitude (thrill in bringing ideas to life regardless of origin)
  • History measuring feature success relative to their goals
  • Practical C++ experience
  • Familiarity with the Poppy Playtime universe and its visual language
  • Experience with dynamic lighting and scripted cinematic sequences
  • Background in world / level design
  • Unreal 5 UI widget design
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The Company
HQ: Saint Louis, MO
147 Employees
Year Founded: 2015

What We Do

We are a digital media company of 30+ artists and 110+ employees dedicated to creating high quality 3D animations and videogames! Our Poppy Playtime video is the 2nd most searched video on YouTube with over 5 BILLION VIEWS!!

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