Senior Game Developer

Reposted One Month Ago
Be an Early Applicant
Plymouth, MI, USA
In-Office
120K-160K Annually
Senior level
Gaming • Software
The Role
The Senior Game Developer will implement low level systems, architect core systems in C++, mentor developers, and collaborate with design and production teams.
Summary Generated by Built In

Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed in C++, has shipped titles in the past and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.

Primary Responsibilities Include:

  • Implement low level systems such as windowing, controllers, rendering, audio, and networking.
  • Architect, build and maintain core systems in modern C++ on multicore CPUs.
  • Write technical documents describing core systems.
  • Mentor and collaborate with other developers in a team environment.
  • Work closely with Design, Production, and Art to develop requirements and implementation plans.
  • Manage timelines and milestones to meet stakeholder expectations.
  • Work closely with Production and QA to address bugs.

Education and/or Experience Desired:

  • 7+ years of experience in game or simulation development.
  • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
  • Strong C++ background.
  • Passion for games and game design.
  • Self-motivated and loves solving problems.
  • Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal).
  • Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay, audio, HLSL/GLSL shaders, pipelines, terrain.
  • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
  • Experienced with version control software (e.g. Perforce, SVN, etc.).

The salary for this position ranges from $120,000 to $160,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.

Skills Required

  • 7+ years of experience in game or simulation development
  • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field
  • Strong C++ background
  • Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal)
  • Experienced with version control software (e.g. Perforce, SVN, etc.)
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The Company
HQ: Plymouth, MI
75 Employees
Year Founded: 1993

What We Do

HISTORY Initially a developer for the OS/2 platform, Stardock was founded in 1991 and incorporated in 1993 as “Stardock Systems.” We grew to become a leader in development for Windows® customization software that lets you modify or extend your graphical user interface like Fences® , Start10™, Deskscapes™, among others. A long time lover of games, CEO Brad Wardell also devotes the company’s time to producing PC games in the 4X and RTS genre. Our most noted titles include Galactic Civilizations® (I, II, III), Sins of a Solar Empire® : Rebellion, Ashes of the Singularity™: Escalation, Sorcerer King™, and more. Headquartered in Plymouth, Michigan, Stardock employees people worldwide and continues to specialize in consumer software development and publishing. FOR MORE INFORMATION Visit www.stardock.com and follow @Stardock

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