Senior Game Designer (f/m/d)

Reposted 11 Days Ago
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Berlin
In-Office
Senior level
Gaming • News + Entertainment • Esports
The Role
As a Senior Game Designer, you will design and balance gameplay systems for SEED, collaborate with engineers and artists, and influence the game's economy and mechanics.
Summary Generated by Built In

At Klang, we create products that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.

At the heart of Klang is SEED, an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.

We aspire to bring people together through engaging media experiences and by building strong communities.

It's a super exciting project, but in order for us to achieve a goal like this we are going to need a lot of help! From people just like you.

We’re in search of a Senior Game Designer (f/m/d) who can play a pivotal role in creating, what we believe, will be the first MMO of its kind.

Who will you be working with?

You will be part of our Game Design Team, responsible for the creation of our Gameplay Systems, Content and Balancing efforts. This role is going to be perfect for someone who enjoys thinking about how systems connect, how players influence one another, and how design decisions affect the overall balance and health of an online world. You will collaborate closely with engineers, artists, product owners, and other designers to turn ideas into working, sustainable systems that feel alive and interconnected.

You would play a pivotal role in breathing life into this extremely cool simulation / mmo hybrid project and would have the opportunity to make decisions and create features that would have a huge impact into its final form!

This role offers the opportunity to expand your impact over time, such as:

  • Taking ownership of a major gameplay system or domain.
  • Helping shape the design direction of SEED’s economy and simulation.
  • Influencing long-term systems thinking across the team.

This team works from our Berlin office and the team here are in the office Monday - Wednesday with flexibility to work from home on Thursday and Friday. 

What will you be doing?

  • Design, prototype, and iterate on core gameplay systems that support SEED’s simulation and economy.
  • Define and balance progression, resource flows, and interdependencies between systems.
  • Collaborate with data and analytics teams to evaluate system performance and player behavior.
  • Work with product owners to align systems with project goals and player experience objectives.
  • Create clear documentation that communicates design intent and functionality to the wider team.
  • Contribute to a culture of collaboration and continuous improvement within the design discipline.

You could be the person we are searching for if you have…

  • 5+ years of experience in game design, with a focus on systems, economy, or simulation design.
  • Proven ability to design and balance interconnected systems in large-scale or multiplayer environments.
  • Strong understanding of player motivation, progression loops, and resource economies.
  • Skilled in communicating complex design concepts clearly and concisely across disciplines.
  • Comfortable working in a distributed development environment.
  • Fluency in English (written and spoken)

Bonus points for…

  • Experience designing for MMOs, sandbox simulations, or live service games.
  • Familiarity with data-driven design and economy balancing tools.
  • Interest in emergent gameplay, social systems, and player agency.

Our benefits…

Klang HQ (Berlin)

  • An opportunity to work on a groundbreaking project with a lot of room for professional and personal development
  • Competitive salary and 27 days of paid vacation
  • 3 months work from abroad policy
  • Monthly public transport travel ticket or co-contribution to e-bike/e-moped
  • Monthly company co-contributions to private pensions
  • Reimbursement for physical health activities
  • Employee Assistance Program, including mental health support, legal advice as well as support finding doctor’s appointments
  • Mental health support
  • Flexible office hours (with core hours)
  • Hybrid working set-up (Monday-Wednesday in office and the rest of the week is flexible)
  • Monthly team events and activities
  • A dog-friendly office, adjustable standing desks, ergonomic chairs, and mobile aircon units for hot summers
  • Healthy snacks and drinks in the office
  • Virtual Stock Options (VSOP)

If you don’t feel that you quite meet all the requirements above, but the position still excites you and you think you would love to work for Klang, reach out! We still want to hear from you.
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.


Top Skills

Data-Driven Design
Economy Balancing Tools
Game Design
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The Company
Berlin
121 Employees
Year Founded: 2013

What We Do

Klang is an independent game development studio based in Berlin. It was founded by three Icelanders in the spring of 2013.

In July 2015, Klang launched its first project, ReRunners: Race for the World, for iOS and Android devices, which was extremely well-received by both the gaming press and the gaming community.

Now, Klang is working on its next project, Seed, a simulation MMO utilizing SpatialOS technology

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