Senior Environment Artist

Posted 14 Hours Ago
Be an Early Applicant
San Diego, CA
85K-136K Annually
Senior level
Gaming
The Role
The Senior Environment Artist will create engaging gameplay environments for the Ashes of Creation MMO franchise, collaborating with artists and designers, producing high-quality assets, integrating them into the game engine, and mentoring the internal team, while employing the latest practices in game development.
Summary Generated by Built In

Intrepid Studios is looking for a highly skilled, experienced Senior Environment Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, this position is for you!


Responsibilities:

  • Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in a grounded high fantasy style inline with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in game engine tools to support these assets in production. (Shader Tool, Asset Composer, World Outliner, Gaia, Collision setups, Performance Tools, etc)
  • Assist in environment concept and design
  • Investigate, research, and implement the latest techniques and practices
  • Help mentor the internal environment team through verbal and written feedback
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrate those changes effectively
  • Iterating on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay
  • Efficiently use current game development methodologies, (texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.) 
  • Work with environment lead to determine the environment’s assets required based on pre created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation
  • Able to come up to speed quickly on technical constraints of platform, engine and software
  • Show initiative for problem solving
  • Schedule and detail oriented
  • Additional duties as assigned


Qualifications:

  • 4+ years experience creating environments for video games
  • Shipped at least one AAA quality game title
  • Expert level proficiency with Maya, 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software
  • Demonstrated ability to create high quality work in a realistic / high fantasy style within technical constraints
  • Ability to create PBR materials and all associated maps for new or existing assets
  • Strong design instincts and ability to create environments that support and enhance gameplay
  • Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed
  • Strong understanding of color, form, shape, structure, and silhouette
  • Can model and texture from supplied concept art
  • Can work without concept if necessary, within the art style of the project
  • Exceptional eye for proportion, scale, surface properties and lighting
  • Self-motivated, driven, with excellent communication skills and a team-player attitude
  • BA or BS degree in art or equivalent work experience


Additional Considerations (Pluses):

  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  • Strong technical ability and willingness to learn new tools, techniques and workflows
  • Basic proficiency creating environmental VFX and/or environmental animations
  • Experience with aesthetics for fantasy themes and visual stylings
  • Unreal Engine, Shader and Blueprint Experience
  • Conceptual Art skills always a plus


Required Application Materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating a high level of skilled and experience in modeling, texturing, and lighting game environments
  • An art test may be required


Interview Overview:

Below you'll find an outline of the interview plan for this role. Please note that while this is what we expect the process to look like; we may ask you for supplemental information or require an additional step before making a final decision.

  • 30 min interview with a member of our Talent Team
  • 30 min interview with the hiring manager
  • Test
  • Panel interviews with several members of the hiring team
  • Final interview with the executive team
  • References calls & a background check


The Legal Bits:

We offer competitive pay based on market standards plus a significant annual bonus structure. The base salary for this role is between $85,000 - $136,000, depending on skills and experience. Individual compensation decisions are based on a number of factors, including experience level, skillset, and balancing internal equity relative to peers at the company. We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors.

We encourage individuals from all backgrounds, including race, gender identity, sexual orientation, disability status, to apply for positions. We are an equal opportunity employer and we're committed to a fair and consistent interview process and employer experience.


About Us:

Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.

All posted positions are full-time with generous medical benefit options covered 100% by employer for employees and dependents plus paid vacation & sick days, and 401k with matching.

Top Skills

3Ds Max
Maya
Photoshop
Substance
Zbrush
The Company
San Diego, CA
106 Employees
On-site Workplace
Year Founded: 2015

What We Do

Intrepid Studios is an online game development company with a state of the art facility located in beautiful San Diego, California.

We are looking for talented developers to join our team in creating the Most Anticipated MMORPG in development, Ashes of Creation.

At Intrepid Studios, we are searching for people who are passionate and driven to excel and have a desire to invest their time and effort in the success of multiple projects set in the Ashes of Creation universe.

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