Responsibilities
- Designing characters, creatures, and environments to align with the game's artistic direction.
- Collaborating with the Art Director(s) to define and implement the visual style of the game.
- Conducting research and suggesting concept references under the guidance of the Art Director(s).
- Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance.
- Leading the Concept Art team by providing mentorship and constructive feedback to other artists.
- Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay
- Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production.
- Overseeing the talent management
- process and playing a key role in the career development of team members.
Requirements
- A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them.
- A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages.
- Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.)
- Experience in a realistic art-style environment within game development
- An effective collaborator with excellent time management, organizational, and communication skills.
- Comfortable working in an agile environment with changing demands.
Nice to Haves
- Has experience working with 3D softwares. ( Blender, Maya, Zbrush, 3D Coat etc.)
- Worked on a shipped game project with a realistic artstyle
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Top Skills
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards







