Senior Concept Artist (Unannounced Project) - Contract

Sorry, this job was removed at 06:22 p.m. (CST) on Monday, Nov 17, 2025
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Hiring Remotely in USA
Remote
44-77 Annually
Gaming
The Role

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide.

ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.

We are looking for a Contract Senior Concept Artist to provide concept support across multiple disciplines, including world environments, creatures, characters, and weapons/props. This role delivers high-impact visual assets that bring the game world to life and support both artistic vision and gameplay goals. The ideal candidate is highly versatile, able to generate multiple ideas quickly, self-motivated, and can work independently while collaborating with the Art Lead and other team members.

WHAT YOU'LL DO

  • Create high-quality concept art for environments, creatures, characters, weapons, and props that align with the project's artistic vision and gameplay goals
  • Generate multiple ideas rapidly through sketches, storyboards, and visual explorations.
  • Collaborate with the creature team to create concepts for ambient and enemy creatures.
  • Work with the character team to create outfits and hairstyles.
  • Create storyboards to show the idea of weapon skills and progression.
  • Develop orthographic sketches, material references, and other assets to support outsourcing pipelines.
  • Incorporate feedback from team members and stakeholders to refine concepts and ensure alignment with project goals.
  • Communicate effectively across teams to meet deadlines and maintain consistency in artistic vision.

WHAT YOU'LL NEED TO BE SUCCESSFUL

  • Bachelor’s degree in Art or related field or an equivalent combination of education, training, and experience.
  • 5+ years of professional experience as a concept artist in game development.
  • Strong foundation in anatomy, shape language, composition, lighting, color theory, and visual storytelling.
  • Expertise in creating high-quality concept art that conveys the vision and mood of the game.
  • Highly proficient in Photoshop and other digital tools.
  • Ability to work independently, prioritize tasks, and deliver high-quality work on schedule.
  • Excellent communication, collaboration, and time-management skills.
  • Ability to give and receive feedback constructively and professionally.
  • Excellent attention to detail, with a passion for creating high-quality, innovative work.
  • Proven ability to create both quick sketches/color comps and polished finished paintings.
  • Ability to communicate ideas effectively through visual storytelling and articulate design choices.
  • Portfolio demonstrating a deep understanding of visual storytelling and concept art versatility across environments, characters, creatures, and props 
  • Familiarity with 3D modeling tools such as Zbrush is a plus

This is a one-year contract position. 
Application Deadline: Monday, November 17th by 10am Pacific Time. 

This contract position is paid hourly, with additional overtime compensation when applicable. While we’re providing the full range for transparency, our target hiring rate generally falls between the minimum and midpoint of that range.

This role is eligible for benefits through our third-party employing agency, which may include medical, dental, and vision coverage, a 401(k) plan, and flexible and dependent care spending accounts.

Hourly Pay Range
$44.58$77.56 USD

Don’t meet every single requirement on this job post? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team – we celebrate it. So, if you’re excited about this role, but your experience doesn’t align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

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The Company
Bellevue, WA
254 Employees
Year Founded: 2000

What We Do

We’re ArenaNet— and we’ve created a studio that makes online worlds infused with innovation, hand-
crafted excellence, and creative passion.We’re not the only ones who share this passion; gamers have purchased over 3 million copies of Guild Wars 2 since launch, and players and press have consistently called it one of the best MMOs of all time.

Our studio is built on a foundation of innovation, community, and hand-crafted excellence. We’re unlocking the true potential of online roleplaying with game-changing titles like the revolutionary Guild Wars 2. The status quo isn’t good enough for the dedicated worldwide community of GW2 players, which is why we question industry conventions and demand more from ourselves as developers.

We’re always searching for world-class talent. Take a look at our current job openings at ArenaNet’s offices in Bellevue, WA.

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