The project
We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use.
What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too.
Role and Responsibilities
First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. Starting from day one, you’ll join our three-month long on-board training about the use of C++ for Unreal Engine, followed by an internal tutor, who will take care of you developing adequate skills to work on. At the end of the training, you’ll be able to develop your first mini-BIM ! Then you’ll join your coding team and, with a Lead supervisor, you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implementing them. Interacting with the UI/UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR).
Skills
- C++ Programming: Proven experience in C++ programming and analysis (4+ years).
- Problem-Solving: Ability to solve complex problems through software engineering, preferably related to implementing three-dimensional geometries.
- Geometry, Mathematics & 3D Graphics Algorithms: A deep passion and understanding of these topics.
- Desktop Software Implementation: Experience in implementing desktop software in C++.
- Analytical Skills: Strong ability to analyse and derive insights.
- Knowledge of Computer Graphics: Familiarity with Unreal Engine4 or an equivalent graphics engine.
- Project Portfolio: Developed personal projects for Windows and mobile devices.
- Interpersonal Skills: Excellent skills to work effectively within a lively team environment.
- Leadership: Willingness and ability to train junior developers, with the aim to eventually lead a team.
- Education: Preferably owns a degree in Computer Engineering or Computer Science.
- English Proficiency: Must be able to speak and write English very well.
PLACE OF WORK: MILAN
The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
Top Skills
What We Do
ZURU is a disruptive and award-winning company that designs, manufactures and markets innovative toys and consumer products.
Inspired by kids and imaginative play, ZURU is one of the fastest growing toy companies in the world and is known for their agility, creativity and new-age manufacturing techniques.
The company that started in New Zealand now employs more than 5,000 staff across 18 offices, produces 600,000 toys a day and distributes to most major retailers in over 120 countries.
ZURU has delighted millions of families all over the world with brands such as Bunch O Balloons™, X-Shot™, Rainbocorns™, Robo Alive™, Smashers™, 5 Surprise™ and Metal Machines™ as well as through partnerships with entertainment properties, including Nickelodeon, Disney, Universal Studios and DreamWorks.
With a strong commitment to the community, ZURU supports Captivating International, local China orphanages and also student development programs in Asia and in New Zealand.
ZURU will continue to pave new ways for kids to play and focuses on reimagining what this looks like every day.