Responsibilities
- Work closely with other teams to identify parts of their processes that can be automated (including for instance Engine, Machine Learning, QA, DevOps and creative teams to automate the testing process during development)
- Design and implement pipelines to automate development processes
- Extend, maintain and improve our existing tools
- Provide support for other team members during critical stages of development
- Writing and updating documentation
- Training automation users
- Monitoring improvements in processes through automation
Requirement
- Minimum 4 years programming experience, preferably in games
- Good knowledge of programming languages (C++, C#, Python)
- Readiness to experiment with new technologies and software to meet development requirements and limitations
- Excellent problem-solving and debugging skills with a keen attention to detail
- Experience in a similar position in another company
- Good communication skills in spoken and written English
- You are a team player and willing to take responsibility
- This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to have
- Experience in full stack web programming (TypeScript, React, Node.js, MySQL)
- Knowledge of Perforce
- Knowledge of Jenkins and Groovy
- Good knowledge of relational databases (RDBMs)
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
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What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards









