Senior 3D Artist

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Los Angeles, CA, USA
In-Office
90K-187K Annually
Gaming • Software • Metaverse
The Role

Business UnitLIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

What the Role Entails

As a Senior 3D Artist, you’ll bring all your tools, talent, and skills to bear as to help us dream up and build out our worlds. You will work hand in hand with Art Directors, Designers, and tech artists to not only help prototype play spaces and gameplay but also to help us develop the look of our new IP.

What you’ll get to do: 

  • Collaborate with game designers to generate prototype asset sets for gameplay discovery.

  • Create high-quality reference or “gold standard” assets that illustrate visual targets.

  • Partner with tech artists and engineers to keep asset creation optimized and game-ready.

  • Participate in regular internal playtesting and help drive discussion around challenges and opportunities.

Who We Look For

We encourage you to apply even if you don’t meet every requirement! What we are looking for:

  • Extensive experience (7+ years) as an environment artist, hard surface artist, and/or props artist.

  • Expert Knowledge: Proficiency in tools such as Maya, 3ds Max, Blender, Substance Painter, Substance Designer, and familiarity with common game engines (e.g., Unreal, Unity, or proprietary)

  • Strong Artistic Foundations: Deep understanding of lighting, composition, color theory, and architectural design.

  • Technical Proficiency: Experienced with performance considerations like poly counts, LODs, and texture memory budgets.

  • Leadership & Mentorship: Ability to guide teams, provide constructive feedback, and inspire continuous growth in others.

  • Excellent Communication Skills: Capable of presenting ideas clearly and collaborating across departments and disciplines.

  • Passion for World-Building: You love creating immersive worlds that pull players in and enhance the overall gameplay experience.

  • A Genuine Love for Video Games: You bring a gamers passion to the art you create.

Pluses:  

  • Significant experience with Unreal or Unity engine. 

  • Can express a history building high quality assets across wide range asset types.

  • Experience building outsourcing relationships and pipelines.

  • Can showcase level layouts, level design, or other worldbuilding skillsets.

Location State(s)

California

The base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

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The Company
HQ: Palo Alto, CA
107,879 Employees
Year Founded: 1998

What We Do

Tencent uses technology to enrich the lives of Internet users. Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks. Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China. Our financial technology and business services support our partners' business growth and assist their digital upgrade. We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry. Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.

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