R&D Engineer - Graphics

Posted 17 Hours Ago
Hiring Remotely in Sunnyvale, CA, USA
In-Office or Remote
150K-220K Annually
Entry level
Hardware • Semiconductor • Manufacturing
Bring your biggest ideas to life with the world's fastest Graphics Processors.
The Role
Research and analyze rendering algorithms, translate graphics concepts into computationally efficient models, conduct competitive and performance benchmarking, and collaborate with hardware architects to define proof-of-concept features and system requirements. The role focuses on graphics processors, hardware-based ray tracing, performance modeling, and communicating technical findings to leadership.
Summary Generated by Built In

Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most efficient graphics processors. We pride ourselves on our first principles approach to solving problems. We are energized by our mission to reduce the barrier of entry for content creation and consumption. Our goal is to enable everyone to easily create, simulate and consume immersive experiences as vividly as they can imagine them.

Our Values

  • Be Fearless: Unmute yourself. Test boundaries and get proven right.
  • Remain Adaptable: Stay comfortable in a continuously changing world. If you’re wrong, concede and move on.
  • Educate Your Ego: Selflessly collaborate towards our shared purpose.

About the role:

We’re looking for highly skilled Graphics R&D Engineers with expertise in rendering algorithms, hardware-based ray tracing, and performance modeling. The Graphics R&D Engineer will perform in-depth research on rendering algorithms, evaluate competitive approaches, and help translate research concepts into computationally efficient models.

This role requires close collaboration with hardware architects and leadership to define proof-of-concept features, provide benchmarking insights, and guide system requirements with a focus on performance. The ideal candidate has an advanced academic background in physics, mathematics, computer engineering, computer science, or a related field, with demonstrated experience in computer graphics.

What you'll do:

  • Perform in-depth research and analysis on preexisting rendering algorithms.
  • Translate rendering concepts into discrete, computationally friendly models.
  • Conduct competitive analysis (tools, algorithms, performance benchmarks) and report findings to leadership.
  • Collaborate with the Hardware Architect to define PoC features and systems requirements.
  • Provide performance estimations and benchmarking data throughout the project.

Qualifications:

  • Education/Experience: Advanced degree (Master’s or PhD) in Physics, Mathematics, Computer Engineering, Computer Science, or a related field with a strong focus on algorithms and scientific computing.
  • Algorithm & Math Expertise: Proficient in advanced calculus, discrete mathematics, and modeling of physical phenomena.
  • Programming: C, C++, and Python
  • Communication: Ability to clearly articulate research findings to both technical and non-technical leadership.
  • Exposure to hardware acceleration, GPUs, and FPGA technologies is beneficial.
  • Startup experience

Compensation Range: $150,000–$220,000 per year (California). This range represents the anticipated base pay for this role; the final offer may vary based on qualifications, experience, and location.

Benefits:

  • Medical, Dental, & Vision - 100% covered premiums
  • Equity - Stock Options
  • 401(k) match
  • WFH Hardware Reimbursement


Bolt is committed to building a diverse and inclusive environment in which we recognize and value each other’s differences as well as fostering a culture that promotes its core values: Professionalism, Integrity, and Respect. As an equal opportunity employer, all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, genetic information, national origin, age, disability, or status as a protected veteran.

Skills Required

  • Master's or PhD in Physics, Mathematics, Computer Engineering, Computer Science, or a related field focused on algorithms and scientific computing
  • Advanced calculus expertise
  • Discrete mathematics expertise
  • Modeling of physical phenomena
  • Proficiency in C, C++, and Python
  • Ability to clearly communicate research findings to technical and non-technical leadership
  • Experience in computer graphics
  • Exposure to hardware acceleration, GPUs, and FPGA technologies
  • Startup experience
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The Company
HQ: Sunnyvale, CA
59 Employees
Year Founded: 2020

What We Do

Bolt Graphics is a semiconductor startup building the fastest and most efficient graphics processors. Power consumption continues to rise with minimal performance improvements, resulting in increased cost and negative environmental impact. Hardware hasn’t kept up with consumer expectations, especially in industries like architecture, engineering, film, advertising, gaming, & scientific research. Our customers came to us to solve their two main problems: performance and power consumption. At Bolt Graphics, we constantly ask ourselves, “Why is it done this way?” and “How can we do it better?” This mindset enables our team to achieve orders of magnitude faster renders and simulations and drives our goal for everyone to create, simulate, and consume immersive experiences.

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