QA Lead - Social

Posted Yesterday
Hiring Remotely in United States
Remote
148K-222K Annually
Entry level
Consumer Web • Gaming • Software
The Role
Lead QA strategy for the social systems of a competitive multiplayer game from production through launch. Develop test plans, improve processes and toolchains, partner with engineering on automation, supervise external QA staff, and establish quality standards across a cross-disciplinary team. Focus areas include matchmaking, crossplay, cross-save, account entitlements, friends, clans, chat, and trust and safety systems.
Summary Generated by Built In

QA Lead - Social

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you spend your time deconstructing social interactions within PvP games? Do you think deeply about the most valuable areas to focus your time and effort? Would you consider yourself allergic to inefficiency?

As a QA Lead at teamLFG, you will drive the QA Strategy for the Social areas of an Unannounced Project from production to launch. You will work closely with Design, Production, Engineering, and Art team counterparts to understand the complex systems that drive the Social area of a competitive PvP game. You will then use that knowledge to design QA plans and strategies to ensure the quality of the holistic game experience. You will work with the QA Director to establish good QA processes and evangelize them throughout the team. Most importantly, you will work with a fun, dedicated, cross-disciplinary team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Develop an understanding of the product from both a player value and technical systems point of view
  • Build, maintain, and execute a cross-disciplinary QA strategy for the Social portions of a competitive multiplayer game
  • Spot problems in our processes and toolchains to identify and solve quality issues as early as possible
  • Partner with engineering to identify and build tooling and automation strategies that make the product more stable
  • Train and supervise a team of external QA staff as part of your QA plans
  • Work with the QA Director to help define and maintain team-wide quality assurance standards and practices attuned to the needs of the business

REQUIRED SKILLS

  • Proficiency with technical testing for systems that have limited player-facing experiences (matchmaking, crossplay/cross save, account entitlements)
  • Ability to define a QA strategy that incorporates business, project, and systems needs
  • Ability to quickly understand how the systems in the game are built and use that knowledge to design efficient test coverage
  • Ability to negotiate, ratify, and drive plans in alignment with cross-disciplinary leads
  • Understanding of risks, constraints, business needs, and player value and ability to adjust plans accordingly
  • Experience directing external Test or QA staff
  • Experience with social experiences in games such as: matchmaking, friends, clans, chat systems, trust and safety features
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS

  • Experience managing full-time QA staff
  • Experience working on a project from pre-production to live support
  • Experience shipping a live-service game requiring high sustained game stability and quality
  • Experience developing and shipping a title using Unreal Engine
  • Experience with a variety of platforms (PC, Console)
  • Degree in Computer Science, Game Design, or related fields

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$148,000—$222,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Skills Required

  • Proficiency with technical testing for matchmaking, crossplay, cross-save, and account entitlement systems
  • Ability to define QA strategies addressing business, project, and systems needs
  • Ability to understand game systems and design efficient test coverage
  • Ability to negotiate, ratify, and drive plans with cross-disciplinary leads
  • Ability to assess risks, constraints, business needs, and player value and adjust plans accordingly
  • Experience directing external test or QA staff
  • Experience with game social systems including matchmaking, friends, clans, chat, and trust and safety features
  • Strong collaboration and communication skills with a team-oriented mindset
  • Experience managing full-time QA staff
  • Experience working on a project from pre-production through live support
  • Experience shipping a live-service game requiring sustained stability and quality
  • Experience developing and shipping a title using Unreal Engine
  • Experience with PC and console platforms
  • Degree in Computer Science, Game Design, or a related field
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The Company
47 Employees
Year Founded: 2025

What We Do

teamLFG is a Bellevue, WA-based game development studio and a member of PlayStation Studios. Driven by a mission to create games where players can find friendship, community, and belonging, the studio is currently developing an ambitious, team-based action game set in a lighthearted, science-fantasy universe. The team consists of industry veterans and newcomers working together to deliver highly polished, social multiplayer experiences.

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