Publishing Producer

Posted 16 Days Ago
Be an Early Applicant
Barcelona, Cataluña
In-Office
Mid level
Mobile
The Role
As a Publishing Producer, you'll manage the lifecycle of mobile games, defining success metrics, coordinating with developers, and enhancing gameplay and monetization strategies.
Summary Generated by Built In

Appodeal is a dynamic US-based product company with a truly global presence.

We have offices in Warsaw, Barcelona and Virginia along with remote team members located around the world.

Our company thrives on diversity, collaboration, and innovation, making us a leader in the mobile app monetization space.

Why Appodeal?

At Appodeal, we’re more than just a company—we’re a team united by a common mission: to help every person discover and grow their talents!

We take pride in our cutting-edge product and our internationally dispersed team of talented professionals.

Here’s what we value, and what we hope you do too:

  • Continuous Learning and Growth: We are passionate about learning, growing personally, and building rewarding careers.
  • Making an Impact: We are committed to building a history-defining company that leaves a lasting impact on the mobile app industry.
  • Solving Exciting Challenges: We tackle complex problems every day, supported by a team of world-class professionals and mentors.
  • Enjoying the Journey: We believe in having fun while working toward our goals.

About Appodeal Publishing
Appodeal Publishing is a fast-growing division of Appodeal, focused on helping mobile game developers launch and scale games with strong market potential.
 We’re not a service — we’re a strategic product partner. We provide UA, monetization, funding, analytics, and creative support, tailored to each game's unique needs.
We work across genres (not just hyper-casual), and we’re building a lean, high-impact publishing team in Europe — where product quality, game feel, and creative thinking come first.
 
As a Publishing Producer, you’ll act as the product owner for a portfolio of external mobile games. This is not a task manager role — it’s a hands-on, cross-functional leadership role focused on helping each game reach its market potential. You’ll collaborate with developers to shape gameplay, retention, monetization, and FTUE; drive test plans and iterations; and lead games from initial build through launch and scale. You’ll work closely with internal UA, Creative, and Tech teams — and play a central role in improving the game itself, not just managing timelines.
 
 
Your Responsibilities:
 
Product & Project Ownership
  • Own and manage the lifecycle of each game — from pitch to post-launch
  • Define testing plans, success KPIs, timelines, and priorities
  • Coordinate with developers and internal teams to keep projects on track
  • Proactively assess risks, delays, and performance issues
Game Quality & Product Thinking
  • Evaluate and improve gameplay loops, FTUE, UX, progression, and monetization
  • Identify weak points in player experience and retention
  • Turn high-level problems into testable, actionable solutions
  • Design and prioritize features, updates, and A/B tests that impact KPIs
  • Act as the product voice inside the publishing team
Cross-Team Communication & Alignment
  • Act as the bridge between developer and UA, Creative, Tech, and Ops
  • Align teams around build quality, creative strategy, and next steps
  • Maintain documentation: test logs, build feedback, feature roadmaps
  • Support creative testing (ad concepts, store assets, positioning)

Who You Are:
  • Experienced: 3+ years in mobile F2P games (publisher, studio, or hybrid role), as a producer, product owner, or game designer.
  • Game design-savvy: You understand what makes a game fun and retainable. You can break down mechanics, systems, and pacing — and suggest ways to improve them.
  • Product-focused: You think in terms of retention, LTV, ARPU, CPI, ROAS — and how to improve them via product decisions.
  • Clear communicator: You can explain complexity simply and drive collaboration across diverse stakeholders.
  • Analytical: You use data to inform hypotheses and prioritize work.
  • Hands-on: You proactively solve problems, keep momentum, and thrive in lean setups.
  • Spain-based: Ideally in or near Catalonia, with the ability to join our Barcelona office 1x/week when needed.

Why Join Appodeal Publishing?
  • Real Product Ownership: You’re not just “managing games” — you help shape what they become.
  • Impact: You’ll work directly on games with growth potential and real user traction.
  • Lean & Agile Team: Small team, big outcomes. No bureaucracy, just clarity and collaboration.
  • Diverse Portfolio: We don’t limit ourselves to one genre. We go where product potential leads us.
  • Growth Environment: You’ll have freedom to contribute ideas, take ownership, and influence publishing strategy.
Let’s build a smarter, leaner way to publish — and bring more great games to life.

With an outstanding product and a mission that excites and inspires, Appodeal offers a unique opportunity to make an impact while being part of an amazing team.

Join us and help shape the future of mobile app success!

Top Skills

Data Analysis
Game Design
Mobile Games
Product Management
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The Company
HQ: San Francisco
100 Employees
Year Founded: 2014

What We Do

Appodeal is a reliable and unbiased monetization partnership that provides a comprehensive, custom-tailored approach to manage all ad monetization related operations. With just one SDK integration, a mobile app gains access to 60+ ad demand sources competing against each other in real-time auction for every single ad impression. Along with all major mobile ad formats, the Appodeal platform offers publishers innovative tools like cross-promotion and direct deals, network monitoring, segments and placements, and cutting-edge technology like parallel bidding. More than an ad mediation solution, Appodeal is a reliable monetization partner for more than 30,000 apps now, from indie to enterprise.

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