Publishing Manager – Product & Growth

Posted Yesterday
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Hiring Remotely in ISR
Remote
Mid level
Gaming
The Role
Manages mobile game publishing and product growth across external studios and internal teams. Analyzes KPIs, player behavior, retention, engagement, monetization, and market benchmarks to prioritize product improvements. Guides experiments, A/B tests, gameplay iterations, progression, economy, content, and level design enhancements while coordinating Analytics, QA, Creative, UA, and Product teams. Tracks milestones, risks, decisions, and performance across multiple games.
Summary Generated by Built In
Description

With more than 8 billion downloads, CrazyLabs is a leading publisher of casual and hybrid-casual games.

We have proven that real success comes from staying ahead with the latest technology, having fun with what we do, and building excellent teams. That’s where you come in!

We’re looking for a Publishing Manager – Product & Growth to help turn promising mobile games into stronger, scalable products.

You’ll work closely with external studios and our internal teams, using product thinking, player data, and structured iteration to improve game performance and player experience.

If you are:

  • Experienced in mobile game product, publishing, or production
  • Comfortable digging into KPIs and understanding why players stay, leave, progress, or monetize
  • Strong at turning data and observations into clear product actions
  • Confident giving direct and actionable feedback to studios
  • Comfortable owning several games and priorities at once
  • Analytical, hands-on, fast-moving, and high-ownership

Then you might be a great match for CrazyLabs.

As a Publishing Manager, you will:

  • Work with studios to improve gameplay, player experience, and performance
  • Analyze KPIs, player behavior, gameplay, and market benchmarks
  • Turn insights into clear priorities and product recommendations
  • Help improve progression, economy, monetization, content, and level design
  • Guide experiments, A/B tests, and product iterations
  • Collaborate with Analytics, QA, Creative, UA, and Product
  • Track milestones, risks, decisions, and performance across multiple games
Requirements

What we’re looking for:

  • 3+ years in mobile game product management, publishing, or game production
  • Strong understanding of F2P KPIs, retention, engagement, and player behavior
  • Experience improving games through data and product iteration
  • Good understanding of monetization, economy, progression, content pacing, and level design
  • Experience working with external studios or distributed teams
  • Strong communication and stakeholder management skills
  • High ownership and excellent follow-through
  • Strong written and verbal English
  • Hybrid-casual, puzzle, idle, arcade, or casual experience; A/B testing and analytics tools such as Tableau; hands-on level design or player progression experience.

CrazyLabs commitments

Employee benefits are part of our love language. Enjoy substantial benefits, including maternity support, health coverage, annual team trips, global holiday celebrations and presents, birthday and job anniversary gifts — and so, so much more!

Remote but not alone. While you enjoy the flexibility of a remote position, we make sure you always feel part of our Crazy team. From your first day at CrazyLabs, you’ll be supported by an experienced People team to ensure your integration and journey are at the highest level.

Our approach to AI. At CrazyLabs, AI isn’t scary, and it isn’t a buzzword. We’ve assembled an AI Lead team dedicated to teaching, training, and helping all Crazies stay ahead of the curve and use AI smartly. CrazyLabs is an AI slop-free zone.

The Future is Crazy, Join the Lab!

Skills Required

  • 3+ years of experience in mobile game product management, publishing, or game production
  • Strong understanding of free-to-play KPIs, retention, engagement, and player behavior
  • Experience improving games through data and product iteration
  • Understanding of monetization, economy, progression, content pacing, and level design
  • Experience working with external studios or distributed teams
  • Strong communication and stakeholder management skills
  • High ownership and excellent follow-through
  • Strong written and verbal English
  • Experience with hybrid-casual, puzzle, idle, arcade, or casual games; A/B testing and analytics tools such as Tableau; hands-on level design or player progression
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The Company
HQ: Tel Aviv
249 Employees
Year Founded: 2011

What We Do

CrazyLabs is a top casual, hybrid, and hyper-casual mobile games developer and publisher, with over 7 billion downloads. Founded in Israel 10 years ago, today CrazyLabs has offices in China, Macedonia, Germany and Ukraine, and 5 gaming hubs - in India, Israel, Turkey, Serbia and Cape Town.

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