Program Architect – BMS & BMAGD

Posted Yesterday
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Siliguri, Darjeeling, West Bengal, IND
In-Office
Entry level
Edtech
The Role
Leads curriculum architecture, academic planning, scheduling, delivery monitoring, teaching, and student mentorship for BMS and BMAGD programs. Oversees production, post-production, animation, and game design training; manages assessments, university compliance, departmental resources, events, industry partnerships, internships, placements, and performance tracking. Integrates emerging technologies into instruction and collaborates with academic, placement, and corporate relations teams.
Summary Generated by Built In
Program Architecture & Curriculum Design
  • Design, structure, and continuously evolve the curriculum architecture for the BMS and BMAGD programs, ensuring alignment with UGC/MAKAUT norms and evolving industry requirements.

  • Build integrated academic plans, course maps, and assessment models for both programs in coordination with the Academic team.

  • Benchmark program structure against industry and market trends in media, animation, and game design to keep curriculum future-ready.

  • Lead periodic curriculum review and revision cycles, incorporating faculty, student, and industry feedback.

Academic Delivery & Monitoring

  • Take overall responsibility for planning and monitoring of program delivery across the BMS and BMAGD departments.

  • Oversee routine academic operations – subject allocation, resource allocation, and scheduling – for both programs.

  • Conduct daily and quarterly monitoring of academic delivery for students and faculty members across both departments.

  • Ensure timely completion of practical sessions, sessional papers, and internal examinations as per university norms, with data entered into the MAKAUT portal.

Teaching & Student Skilling

  • Teach core and elective courses within the BMS and BMAGD curricula as required.

  • Train and skill students in Production – covering camera & lighting and on-set filmmaking practices – and in animation/game design workflows relevant to BMAGD.

  • Train and skill students in Post-Production – covering video editing, finishing workflows, and multimedia output.

  • Provide mentorship to students across both programs, guiding them through hands-on production, post-production, animation, and game design projects.

  • Introduce and integrate new technologies, applications, and digital platforms into teaching delivery for both programs.

Industry Collaboration, Internship & Placement

  • Cultivate collaborative partnerships with media, animation, and gaming industry experts for curriculum input, guest sessions, and student opportunities.

  • Coordinate training and placement activities for final-year batches of BMS and BMAGD in partnership with the Placement Cell.

  • Create networking opportunities and facilitate internships and placements, tracking soft-skill training schedules and progress.

  • Align department goals with the institution’s strategic plan through collaboration with the Corporate Relations team.

Administrative Responsibilities

  • Act as a passionate advocate for the college, promoting the strengths and academic offerings of the BMS and BMAGD programs.

  • Manage department activities and events for both programs, ensuring visibility in institutional systems (e.g., Camu).

  • Conduct quarterly assessments of departmental activities and incorporate outcomes into OKRs as per institutional requirements.



Requirements

Skills Required:

  • Curriculum & Program Architecture Design

  • Academic Planning & Assessment Design

  • Writing / Content Writing

  • Teaching

  • Script Writing

  • Filmmaking

  • Animation & Game Design Fundamentals

  • Research

  • Photography

  • Pre-production

  • Production

  • Video Editing

  • Camera & Lighting

  • Students Skilling in Production

  • Students Skilling in Post-Production

  • Mentorship in Production

  • Mentorship in Post-Production

  • Industry Liaison & Partnership Building

  • Department & Resource Administration



Skills Required

  • Curriculum and program architecture design
  • Academic planning and assessment design
  • Writing and content writing
  • Teaching experience or capability
  • Script writing
  • Filmmaking
  • Animation and game design fundamentals
  • Research
  • Photography
  • Pre-production
  • Production
  • Video editing
  • Camera and lighting
  • Student skilling in production
  • Student skilling in post-production
  • Mentorship in production
  • Mentorship in post-production
  • Industry liaison and partnership building
  • Department and resource administration
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The Company
190 Employees
Year Founded: 2015

What We Do

Inspiria Knowledge Campus is a higher-education institution in Siliguri, West Bengal, offering industry-driven undergraduate programs in management, hospitality, computer science, media, and design. Its programs are developed with industry input and include live projects, practical learning, professional certification options, and placement support. The campus seeks to prepare students with academic knowledge and career-ready skills for employment, entrepreneurship, and success in chosen fields.

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