Product Engineer

Posted 5 Days Ago
Hiring Remotely in Washington, DC, USA
In-Office or Remote
Mid level
Software
The Role
Own end-to-end solutions for creator-facing problems: define design decisions, write code across the stack (Rails, React, Flutter, native/BrightScript), handle edge cases, measure business outcomes, and iterate until the problem is truly solved.
Summary Generated by Built In

About the Role

Most companies hire engineers to close tickets. We hire them to solve problems.

Uscreen is looking for a Product Engineer who starts with the creator's experience and works backward to the tech that delivers it. Someone hands you a half-formed problem. You turn it into something creators can actually use, and you own the whole thing: the design call, the code, the ugly edge cases, and the metric that proves it worked.

This is not a ticket-taking role, and it is not a place to wait for someone to tell you what to build. You take a fuzzy customer pain and ship the value, end to end. The outcome is what matters to you.

This role is fully remote, worldwide. You report to the
CTO.

What You'll Do

  • Take ambiguous, half-formed customer problems and turn them into shipped product creators can actually use
  • Own the full path of a solution: the design decision, the code, the edge cases, and the metric that proves it worked
  • Talk directly to creators rather than waiting for a PM to translate their needs
  • Work across our stack — Ruby on Rails, React, and Flutter, with native bits where it counts (yes, even BrightScript)
  • Measure success in outcomes that move the business, not tickets closed
  • Throw out yesterday's work the moment a better answer shows up, and delete more code than you add
  • Hold the bar between "working" and "solved" — and keep fixing until good becomes right

You'll Likely Succeed If

  • You've shipped something real, and you can send us the link.
  • You'd rather talk to a creator than wait for a PM to translate.
  • You measure success in outcomes, not tickets closed.
  • You'll throw out yesterday's work the second a better answer shows up.
  • You delete more code than you add, at least sometimes.
  • You can tell good from almost-good — and it bugs you until you fix it.
  • You have judgment about which problem actually matters, then ship the thing that moves it.

Why This Matters

Code that runs is table stakes. Working software isn't the same as a solved business problem, and the engineer we want feels that difference in their gut.

Anyone can rent a machine that spits out working code now, so that's not the edge anymore. The edge is judgment: knowing which problem actually matters to a creator, then shipping the thing that moves it. We hire for how you think, not what you've memorized.

How to Apply

Take an ambiguous prompt and ship a sharp answer: write to our CTO at [email protected] and show one problem you owned end to end — the problem and why it mattered, what you shipped to kill it (and what you chose not to build), how you knew it worked, and something you've built that we can click right now.

The best applications don't read like applications.

Skills Required

  • Proven track record of shipping a product end-to-end (link to work)
  • Experience working directly with customers/creators to gather requirements
  • Experience with Ruby on Rails
  • Experience with React
  • Experience with Flutter
  • Product ownership: making design decisions, shipping code, owning metrics and edge cases
  • Ability to measure success by business outcomes and iterate based on results
  • Experience with native app development or BrightScript (Roku)
  • Strong product judgment and bias for deleting/cleaning code when appropriate
Am I A Good Fit?
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The Company
HQ: Washington, DC
138 Employees
Year Founded: 2014

What We Do

Uscreen is revolutionizing the way that video entrepreneurs & creators monetize their content. We empower creators to sell their content, market their business, and track their performance with our all-in-one SaaS platform. Uscreen makes video commerce better for everyone with consistent, beautiful branded experiences across the web, live streaming, mobile apps, and TV apps. Our entrepreneurs use our platform to power their subscription memberships, courses, communities, live events, eCommerce & merchandise sales. Founded and bootstrapped since 2014 — over 11,000 video creators build, market, and sell their content with Uscreen. Our customers are generating hundreds of millions in revenue a year. End consumers love our user experience; we serve 8.5+ million subscribers from 95 countries and are adding over 250,000 new subscribers per month across our customer base. We're hiring! Find all our jobs here: www.uscreen.tv/careers

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