Product Designer (Learning Interactives)

Reposted 11 Days Ago
Hiring Remotely in New York, NY
In-Office or Remote
130K-230K Annually
Mid level
Information Technology
The Role
Design engaging learning interactives for Brilliant's web and mobile apps, enhancing user experience in math, science, and programming concepts.
Summary Generated by Built In
About Brilliant

Brilliant is creating a world of better problem solvers. We deliver learning that's interactive, adaptive, and fun – at scale. You can learn more about our approach, learners, and method on our about page.

We have always prioritized building a real, healthy business. We serve hundreds of thousands of paid subscribers, and want you to help us serve millions. We are default alive (will be profitable before needing to raise), and make hires very selectively and intentionally.

In our day-to-day, we value adventure, excellence, generosity, and candor. We are optimists in the face of uncertainty, we take pride in our work, we go the extra mile for each other, and we tell it like it is (the good and the bad). We’re here to do the best work of our lives together.

We believe that real-time collaboration and human connection are necessary ingredients in building a high-velocity, creatively-oriented consumer product. We maintain core hours (9:30am - 2:30pm Pacific) when everyone is online, regardless of timezone. Over half of us are located near our hubs in SF and NYC.

In addition to what’s below, you can see all open roles and learn more about our culture on our careers page.

About the role

We're seeking a product designer across a wide range of experience / levels to work on the learning experience of Brilliant’s web and mobile apps. Interactives on Brilliant are the different game-like modules we build to teach math, science, data, and programming concepts. As interactives product designer, you'll design the core interactions that teach: the visual systems for feedback to support our learners, the way someone builds up and simplifies a symbolic math expression, drags code blocks, or wrangles a neural network on a phone.

Product design at Brilliant currently works across three product areas: growth, learning experience, and interactives. You’ll be a key member of the interactives product area, and you'll have opportunities to collaborate with teammates across all product areas.

Your mandate: craft interaction patterns that make hard math, science, and computer science concepts feel approachable, delightful, and addictively learnable. You’ll translate pedagogical needs into elegant UX, prototype at high fidelity, and ship polished experiences that meaningfully move learner and business outcomes. As a designer responsible for elements of the interactives library, you'll craft experiences for how users learn math, computer science, science, and data through engaging, effective interactive games.

You’ll collaborate closely with our content experts to understand how best to teach a concept, then partner with engineers to bring that vision to life. Expect tricky interaction problems, tough ties to break on the design/pedagogical requirements, and a team that trusts you to own the design end‑to‑end while having your back when you need it.

Your work will help learners around the world understand topics from probability and chance to digital circuits to programming with functions in an inspiring and interactive way. The transition from passive to active learning online is still in its infancy, but moving fast, especially with the growth of AI. Come build the future of interactive learning with us!

Specifically, you'll:

  • Design new educational games that captivate learners and make foundational concepts addictive to master
  • Help evolve UX of Brilliant’s learning games across web and mobile, from first touch to mastery
  • Invent and refine new interactive patterns for learning math, data, and computing (symbolic math, constructing graphs, drag‑and‑drop coding, etc.)
  • Prototype quickly and at high fidelity to test feasibility, usability, and delight before committing engineering time
  • Produce a range of artifacts: polished UI, icons, motion studies, prototypes, and clear Figma specs
  • Work with content experts to choose the clearest way to teach a technical topic. Start with sketches on a whiteboard and turn that into a design system that we can ship
  • Extend and steward design systems so they scale well across platforms and teams
  • Hold the bar on the Brilliant brand at every touchpoint and contribute to a culture of excellence and accountability
  • Keep asking, “How does this help our learners?”

You:

  • Have demonstrated product design experience at consumer or SaaS companies (this job posting spans a wide range of experience / levels). Experience with content platforms (education, news, publishing, video, gaming) is a plus.
  • Care about building things that are useful, usable, and genuinely desirable
  • Can turn a messy, ambiguous problem into a clear plan and shipped product
  • Prototype using whatever tool makes the interaction feel most real (Figma, Principle, Framer, vibe coding…)
  • Have a portfolio that shows features you helped build from scratch, especially complex interaction work
  • Are interested in Brilliant’s subject areas and in how people learn
  • Write clearly and document your work
  • Like experimenting with new tools to improve your workflow and output

Please include in your application:

  • A link to your online portfolio (with passwords included, if applicable)
  • Your resume and/or LinkedIn profile
  • A cover letter or note telling us why you're interested in Brilliant

Compensation and Benefits

We use a systematic compensation framework: salary scales are set each year for each job vertical, managers level folks on their team, and those levels are mapped directly to our compensation scales. A location-based adjustment is applied outside of SF and NYC (typically 5-10%) - feel free to ask us about your location!

Given the systematic approach, we always make First and Best offers - there is no negotiation (for new hires nor our existing teammates). This ensures people are paid based on their expected contribution, not their negotiation skills.

We offer top-notch health care plans, with 100% of the premiums covered for medical, dental, and vision for employees.

We offer flexible PTO, with a norm of taking off about 6 weeks per year (including federal holidays). We also provide home office equipment, a professional development stipend, and free food at our offices.

Our CCPA Privacy Notice can be found here.


Top Skills

Figma
Framer
Principle
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The Company
HQ: San Francisco, CA
115 Employees
Year Founded: 2012

What We Do

Brilliant’s mission is to inspire and develop people to achieve their goals in STEM – one person, one question, and one small commitment to learning at a time. We enable great teachers to illuminate the soul of math, science, and engineering through bite-sized, interactive learning experiences. Our courses explore the laws that shape our world, and elevate math and science from something to be feared to a delightful experience of guided discovery. We aim to cultivate a world of better learners, thinkers, and problem solvers.

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