Principal Gameplay Engineer

Reposted 21 Hours Ago
Be an Early Applicant
Hiring Remotely in Dallas, TX
In-Office or Remote
Senior level
Gaming • News + Entertainment • Sports • Esports
The Role
As a Principal Engineer, you'll lead technical projects focusing on Unreal Engine, mentor engineers, architect systems, and ensure quality practices.
Summary Generated by Built In

What is your role?
As a Principal Gameplay Engineer at Eleventh Hour Games, you will play a key role in shaping the technical direction of EHG. You’ll be responsible for architecting systems, guiding engineers across gameplay and tools, and ensuring technical excellence throughout the pipeline.
You will collaborate closely with design, art, and production teams to deliver innovative, performant, and scalable solutions. You will assist the Development Director in mentoring engineers, establish best practices, and help bridge high-level vision with hands-on engineering. The ideal candidate thrives in complex problem-solving, has deep expertise, and brings strong communication skills to drive collaboration across a fully remote, global team.

Responsibilities:

  • Play a key part in engineering efforts across core systems, gameplay features, tools, and pipelines
  • Partner with design and art leadership to translate creative vision into technical solutions
  • Establish and maintain engineering standards, workflows, and best practices
  • Provide technical mentorship to engineers, driving code quality and professional growth
  • Define performance targets and corresponding benchmarks
  • Architect scalable systems to support complex gameplay
  • Serve as a key technical partner to studio leadership, contributing to long-term strategy and planning
  • Review, evaluate, and improve engineering practices across the studio to ensure efficiency and sustainability

Qualifications:

  • 6+ years of professional game development experience
  • History of shipping at least one AAA or large-scale AA title in a senior or principal engineering capacity
  • Proficiency in C++ or C#
  • Experience optimizing performance across platforms (PC and console)
  • Background in systems architecture, with ability to design maintainable, scalable solutions
  • Experience in mentoring engineers, code review, and setting technical standards
  • Excellent cross-discipline collaboration and communication skills

Pluses:

  • Experience with multiplayer networking and online systems
  • Knowledge of ARPGs, action combat systems, or similar
  • Experience building for GAAS
  • Experience with rendering systems, shaders, or graphics optimization


Why Eleventh Hour Games?

EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • US Employees 90% premium paid for employee, 100% premium paid for dependents health insurance
  • US Employees 30% paid premium on Dental and Vision plans
  • 35 Paid time off days, received at start of the year
  • 401K for U.S. based employees


EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact [email protected]. Please note, general employment questions cannot be accepted or processed this way.

Top Skills

C++
Unreal Engine
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The Company
84 Employees
Year Founded: 2017

What We Do

Eleventh Hour Games is an all-remote indie game development studio currently working on the ARPG, Last Epoch

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