Outsource Artist

Posted 15 Days Ago
Be an Early Applicant
Irvine, CA
In-Office
82K-140K
Mid level
Gaming
The Role
Manage and create art assets by collaborating with vendors, ensuring quality and deadlines are met for game development projects.
Summary Generated by Built In

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.

We are looking for an Outsource Artist to be a part of our internal Outsourcing team. As an Outsource Artist, you will assist in the management, scheduling, and creation of art assets that are developed by our outsourcing partners. This individual will help ensure that outsourced work meets the quality and technical standards required for the game while staying within the project’s timeline and budget. This position will report to the Outsourcing Art Director and work closely with the Lead Outsource Producer. 

Responsibilities
  • Collaborate with external vendors to create high-quality 2D/3D assets across a range of disciplines that align with the project’s style and vision
  • Own the review and evaluation of incoming art assets for technical and artistic accuracy, making necessary adjustments or communicating revisions to the vendor
  • Ensure all submitted assets are completed per the established process guidelines, adhere to performance guidance, and that all source files have been included
  • Identify assets from our asset library that are strong candidates to be ported and used in current games
  • Own tracking progress, delivery schedules, and ensure deadlines and budgeting requirements are met for all assets under areas of ownership
  • Create creative briefs by collecting relevant information from stakeholders, collecting reference images, creating proxy models, and writing clear and concise descriptions of our aesthetic and technical goals
  • Assist internal team in documenting guidelines and specifications for outsourced vendors to follow
  • Coordinate with other departments like art, animation, design, and technical art to ensure smooth integration of outsourced assets into the game and handoff to downstream teams
  • Maintain regular communication with external teams, facilitating smooth collaboration and problem resolution between internal and external teams
  • Create and update JIRA tasks for external vendor work and internal work relating to outsourced assets
  • Update and manage sheets for tracking assets, vendors, and upcoming asset needs
Requirements
  • 3+ years of experience in game development in an outsource artist role with a solid understanding of game pipelines and asset creation
  • Experience working with a variety of modern art pipelines including modular, organic, and hard surface construction as well as managing considerations for downstream dependencies
  • Experience in Unreal 5 or 4
  • Demonstrated experience working with realistic art styles
  • Strong knowledge of 3D modeling, texturing, and digital art tools Zbrush, Maya, and Substance Painter
  • Effective communication skills and ability to give clear feedback to external teams
  • Experience with scheduling tools (eg. Jira) and coordinating a project schedule
  • Strong organizational skills with the ability to manage multiple tasks/priorities and meet tight deadlines
Preferences
  • Familiarity with version control software like Perforce
  • Familiarity with with task tracking tools like Jira and Taiga
Benefits

Some of the benefits and perks our employees get to enjoy, include:

  • 100% Medical, Dental, Vision Coverage for you and your family
  • 401k Matching
  • Student Loan Repayment Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $82,000 - $140,000 USD

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Top Skills

JIRA
Maya
Perforce
Substance Painter
Unreal 4
Unreal 5
Zbrush
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The Company
HQ: Lake Forest, CA
146 Employees
Year Founded: 2003

What We Do

Founded in 2002, we are Turtle Rock Studios, a multi-project, award-winning independent developer located in the heart of Orange County, CA. We thrive in an open, collaborative environment which is led to this day by co-founders Chris Ashton and Phil Robb.

Our past projects consist of AAA Competitive / Co-Op shooters: Left4Dead and Evolve.

We're gamers who believe in iteration, so we work alongside our community to make our, and their, gameplay dreams reality.

We are currently working on several VR titles, along with an unannounced project. We are always looking for top tier talent to add to our development team.

To learn more about our team and culture, visit www.turtlerockstudios.com/our-studio/
For specific job listings visit www.turtlerockstudios.com/careers/

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