Online Programmer - OS (Game Network)

Posted 2 Days Ago
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Saguenay, QC, CAN
In-Office
Entry level
Gaming
The Role
Develop and improve high-performance C++ middleware and distributed systems supporting Ubisoft’s online game services. Responsibilities include software architecture, low-level programming, networking, memory management, multithreading, CPU optimization, debugging, profiling, code reviews, CI/CD, and technical problem-solving. The role collaborates with production teams, influences technical direction, reduces technical debt, and contributes to sustainable engine and middleware solutions.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior C++ Engine Programmer at Ubisoft, you’ll join the Core Services - Online Tech Foundations team. The team builds technology that supports online services across many Ubisoft productions. You’ll help design and evolve distributed systems and middleware used in games, including game engine, low-level, networking, and engine-integrated web components.

What you’ll do

  • Develop and improve reliable, high-performing, maintainable C++ middleware.
  • Contribute to technical direction and architecture choices.
  • Improve code quality through good practices, code reviews, and continuous improvement.
  • Solve complex technical problems and optimize performance.
  • Reduce risks and technical debt to help keep solutions sustainable.
  • Collaborate with teams and other stakeholders.
  • Share knowledge and keep up with technical developments.

Qualifications

What you bring to the team

  • Advanced proficiency in modern C++ (C++17/20/23 and beyond).
  • Strong expertise in software architecture and complex systems.
  • Deep low-level programming knowledge (memory management, multithreading, CPU optimization).
  • Ability to design high-performance algorithms and optimized data structures.
  • Excellent debugging and profiling skills.
  • Proficiency with Continuous Integration and Continuous Deployment (CI/CD) practices and tools.
  • Strong analytical and problem-solving abilities for complex challenges.
  • Excellent communication and collaboration skills.
  • Self-driven, proactive, and highly autonomous.
  • Strong attention to detail and quality-oriented mindset.
  • Ability to influence technical decisions and strategic directions.

Assets : 

  • Console development experience (PlayStation, Xbox, Nintendo Switch).
  • Expertise in C#.
  • Experience with one or more game engines (Snowdrop, Anvil, Unreal Engine, Unity).
  • Knowledge of cloud infrastructure and services (AWS, Azure).
  • Experience working on game productions with significant online/multiplayer components.
  • Advanced technical expertise in areas such as online services and networking

Skills Required

  • Advanced proficiency in modern C++ including C++17, C++20, C++23, and beyond
  • Strong expertise in software architecture and complex systems
  • Deep low-level programming knowledge, including memory management, multithreading, and CPU optimization
  • Ability to design high-performance algorithms and optimized data structures
  • Excellent debugging and profiling skills
  • Proficiency with continuous integration and continuous deployment practices and tools
  • Strong analytical and problem-solving abilities
  • Excellent communication and collaboration skills
  • Self-driven, proactive, and highly autonomous work style
  • Strong attention to detail and quality-oriented mindset
  • Ability to influence technical decisions and strategic directions
  • Console development experience with PlayStation, Xbox, or Nintendo Switch
  • Expertise in C#
  • Experience with Snowdrop, Anvil, Unreal Engine, or Unity
  • Knowledge of AWS or Azure cloud infrastructure and services
  • Experience working on game productions with significant online or multiplayer components
  • Advanced technical expertise in online services and networking

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength — Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth — Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support — Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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