Motion Generation Algorithm Researcher, 2026 Graduate

Reposted 2 Days Ago
Be an Early Applicant
London, Greater London, England
In-Office
Expert/Leader
Gaming • Software • Metaverse
The Role
The role involves developing advanced motion generation algorithms integrating physics simulation and collaborating with teams to enhance gaming experiences.
Summary Generated by Built In
Business UnitLIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

About the Hiring TeamLightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.What the Role Entails

1. Develop large motion generation model, supporting text, video, speech and music as inputs for advanced game development.

2. Explore interactive motion generation based on physics simulation, integrating cutting-edge technologies (such as VLA and RL) to enhance the expressiveness of generated motions.

3. Collaborate with cross-disciplinary teams to integrate 3D motion generation seamlessly into gaming environments, thereby enhancing player experience.

4. Conduct ongoing research and application of the latest trends and technologies in 3D motion generation.

Who We Look For

Qualifications:
1.PhD degree in Computer Vision, Computer Graphics, Mathmatics, Game Design, Animation, Reinforcement Learning or a related field.
2.Extensive experience in pose estimation, multi-modal motion generation, RL and VLA.
3.Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NIPS, ICML, PAMI, IJCV, TOG, TVCG, ICRA, RSS, CoRL, etc.).
4.Demonstrated skills in VLA, RL, 3D pose estimation, motion generation or character animation.
5.Excellent communication skills with a proven record of effective collaboration in a team environment.

Preferred:
1.Proficiency in 3D animation software (e.g., Motion Builder, Blender) and game engines (e.g., Unity, Unreal Engine).
2.A substantial portfolio or published work showcasing a wide range of 3D motion generation or digital human.
3.Experience in motion capture technology and advanced character rigging techniques.
4.In-depth knowledge of scripting and automation within 3D animation software.

#LI-RL1

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Top Skills

Blender
Computer Graphics
Computer Vision
Mathematics
Motion Builder
Reinforcement Learning
Unity
Unreal Engine
Am I A Good Fit?
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The Company
HQ: Palo Alto, CA
107,879 Employees
Year Founded: 1998

What We Do

Tencent uses technology to enrich the lives of Internet users.
Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks.
Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China.
Our financial technology and business services support our partners' business growth and assist their digital upgrade.
We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry.
Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.

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