Motion Capture Intern (m/f/d)

Posted 6 Days Ago
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Frankfurt am Main, Hessen, DEU
In-Office
Internship
Digital Media • News + Entertainment
The Role
Create motion-captured animation content for game and cinematic projects, clean and post-process captured animation data using custom workflows, and record actor performances on a motion-capture stage. The internship provides hands-on experience with locomotion, full-performance capture, multi-actor scenes, props, and recreated environments. Candidates should be passionate about animation and games, collaborative, communicative in English, willing to relocate to Frankfurt, and available for six months.
Summary Generated by Built In

We’re always on the lookout for passionate interns to join our Motion Capture Department, where you’ll dive into a wide range of exciting projects and gain hands-on experience in motion capture performances and bringing these performances to life.

About Us: 

For over 20 years, metricminds has been bringing digital worlds to life with high-end motion capture animation for both in-game action and cinematic cutscenes. Based in Frankfurt, Germany, the studio combines deep experience with custom production workflows to deliver consistently stunning results. Trusted by industry leaders like 2K Games, DONTNOD, EA, Epic Games, Guerrilla Games, THQ Nordic, and many more, metricminds continues to set the standard in performance-driven animation.

About the role: 

As an Intern, you’ll get hands-on experience in data post-processing and join us right on the capture stage, helping record everything from dynamic character locomotion to full-performance capture. You’ll be part of bringing entire scenes to life, complete with multiple actors, custom-built props, and detailed environment recreations.


Responsibilities:

  • Create motion captured animation content for a variety of clients and projects, ranging from indie projects up to AAA games
  • Clean-Up and post-production of captured animations, using our custom workflows
  • Capture actor performances on our mocap stage


Requirements: 

  • A genuine passion for animation and games
  • Eagerness to learn and constantly improve yourself
  • Team player with strong collaboration skills
  • Ability to communicate well in English, both written and verbal.
  • Internship duration of 6 months
  • Willingness to relocate to Frankfurt, Germany
  • Eligible to work within the European Union

 

Preferred: 

  • Knowledge of motion capture technology and procedures
  • Solid animation knowledge
  • Technical understanding with the ability and desire to solve problems when they arise


Timeframe: 
Our next availability for this position includes 1–2 openings starting in September 2027, with a duration of six months until the end of February 2028.

Skills Required

  • Genuine passion for animation and games
  • Eagerness to learn and constantly improve
  • Strong collaboration and teamwork skills
  • Ability to communicate well in written and spoken English
  • Availability for a six-month internship
  • Willingness to relocate to Frankfurt, Germany
  • Eligibility to work within the European Union
  • Knowledge of motion capture technology and procedures
  • Solid animation knowledge
  • Technical understanding and ability to solve problems
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The Company
HQ: Frankfurt am Main
47 Employees
Year Founded: 2001

What We Do

metricminds is a service provider specialized in animated content, based in Frankfurt, Germany. Our expertise lies in Realtime in-engine cutscenes and cinematics, motion and face capture, animation and motion editing. Moreover, we own and operate one of Europe's largest motion capture volumes. The studio was founded in 2001. We have had the pleasure to work with studios like: Guerrilla Games, THQ Nordic, 2K, Crytek, EA, CD Projekt Red, 1C, Epic Games, People Can Fly, Gearbox, Ubisoft, Sony, Techland and more! Website: http://www.metricminds.com Facebook: http://www.facebook.com/metricminds Twitter: http://www.twitter.com/metricmindscom Linkedin: http://www.linkedin.com/company/metricminds

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