The Role
Support motion capture (MoCap) and PCap shoots by operating and troubleshooting hardware, setting up camera systems, and ensuring a comfortable environment for actors and team members. May be contacted for future engine-programming roles and should describe relevant background and skills.
Summary Generated by Built In
Thank you for your interest in a career at Larian Studios!
We’re always looking to connect with talented and passionate developers — especially those with expertise in engine programming. While we may not have an immediate opening at this time, by applying to this listing, you're expressing your interest in being considered for future opportunities at Larian Studios.
As a Motion Capture Engineer in our open application, you may be contacted when a role opens up that aligns with your skills and experience. These roles typically involve playing an active role during our MoCap and PCap shoots, supporting with hardware issues and setting up our camera systems, whilst maintaining a friendly and comfortable environment for both actors and the rest of the team.
We encourage you to use this opportunity to tell us about yourself — your background and skill!
In the meantime, please continue to check our Careers page regularly for any new positions that match your interests and skill set.
We appreciate your interest in Larian and look forward to the possibility of working together in the future.
Skills Required
- Expertise in engine programming
- Experience participating in motion capture (MoCap) and PCap shoots
- Ability to set up and troubleshoot camera systems and related hardware
- Strong interpersonal skills to maintain a friendly, comfortable environment for actors and team
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The Company
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards







