ML Compiler and Systems

Posted Yesterday
Be an Early Applicant
7 Locations
In-Office or Remote
Senior level
Artificial Intelligence • Machine Learning • Robotics
The Role
Lead development of a high-performance robotics simulation platform and its compiler stack. Design compute infrastructure and data flow for physics simulation and model training, optimize GPU codegen and JIT compilation, improve differentiable programming support, and contribute to open-source ML compiler projects while collaborating with simulation and robotics engineers.
Summary Generated by Built In

What You'll Do

  • Lead the evolution of our high-performance robotics simulation platform

  • Design and implement the compute infrastructure and data flow mechanisms to optimize performance for physics simulation and foundation model training

  • Lead development of our compiler stack, focusing on JIT compilation, LLVM IR, and GPU codegen to minimize compile time and maximize runtime performance

  • Collaborate with the team to improve the compiler's support for differentiable programming, crucial for training neural networks within simulations

  • Stay current on state-of-the-art ML compilers—such as those in torch, Triton, and JAX—and decide which techniques and approaches are best suited for our application

  • Work closely with simulation and robotics engineers to align compiler enhancements with application needs

  • Contribute to relevant open-source projects and participate actively in the broader compiler and systems community

What You’ll Bring

  • Strong background in compiler construction, particularly in JIT compilation and LLVM-based code generation

  • Extensive experience with GPU programming models (e.g., CUDA, Vulkan) and understanding of GPU architecture

  • Track record as a core contributor to GPU programming infrastructure—such as Torch, JAX, Mojo, Taichi, or Warp

  • Proven ability to profile and optimize complex systems for performance and scalability

  • Understanding of automatic differentiation and its application in simulation and machine learning contexts

  • Excellent communication skills and a collaborative approach to problem-solving

  • Enthusiasm for contributing to and engaging with open-source communities

Skills Required

  • Strong background in compiler construction, particularly in JIT compilation and LLVM-based code generation
  • Extensive experience with GPU programming models (e.g., CUDA, Vulkan) and understanding of GPU architecture
  • Track record as a core contributor to GPU programming infrastructure (Torch, JAX, Mojo, Taichi, Warp)
  • Proven ability to profile and optimize complex systems for performance and scalability
  • Understanding of automatic differentiation and its application in simulation and machine learning
  • Excellent communication skills and a collaborative approach to problem-solving
  • Enthusiasm for contributing to and engaging with open-source communities
Am I A Good Fit?
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The Company
86 Employees
Year Founded: 2025

What We Do

Genesis AI is a global full-stack robotics company developing general-purpose robots with human-level intelligence and capabilities. It aims to build foundational AI models that automate repetitive tasks across applications such as lab work and housekeeping. The company uses a proprietary physics engine to generate synthetic physical-world data, helping train robotics models for diverse real-world environments, and operates across Paris and Silicon Valley.

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