Mid-Level Gameplay Designer

Posted 25 Days Ago
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Warrington, Cheshire, England
In-Office
Mid level
Gaming • Information Technology • Software
The Role
The Mid-Level Gameplay Designer will work under the guidance of Lead and Senior Designers to create engaging gameplay experiences, focusing on quest design and collaboration across departments while maintaining clear documentation and participating in design reviews.
Summary Generated by Built In

About Us

10:10 Games is an independent development studio based in the heart of Warrington, UK. 10:10 Games saw its first release in 2024 with Funko Fusion and is now gearing up for future growth with new and exciting IPs.

At 10:10 Games, we have anchored a people first culture into our studio where our team are empowered to fulfil their potential. We are building development pathways that allow us to help everyone reach the next stage of their career with our internal promotion opportunities. Having regular progression catch ups with your manager lets us always have your learning and development aspirations as a prime focus. 

We also value transparency, collaboration and genuinely care about everyone’s feedback within our studio. We therefore have fortnightly company-wide stand ups and regular check in meetings with each team to ensure we are maintaining this promise.

We have a passionate Outreach programme that we love everyone to get involved with! We have already partnered with Women in Games, Grads in Games, Into Games and more. We are an inclusive studio that believe strongly in opening the doors into the industry, so we provide opportunities within local universities, colleges and schools through our work experience, internships and apprenticeships.

We are growing our team rapidly over the next few months, so this is an amazing opportunity to come and join our people-first culture and be part of our exciting expansion!

As an equal opportunity employer at 10:10 Games we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation or any other equality characteristic.

About The Role


We are looking for a Mid-Level Gameplay Designer who has proficient Unreal knowledge and experience to join our exciting growing team. Being part of a small team, we are looking for a Gameplay Design Generalist who has a flair for finding creative solutions to design problems, and who has a desire to collaborate with a committed development team. Ideal candidates should be enthusiastic team players who are eager to learn and develop in our inclusive studio. The role will entail:

  • Working under the direction of our Lead Designers and Senior Designers, you will be responsible for multiple areas of our game that could include quest design and implementation, open world content design and more.
  • You will work independently, as well as working closely with other departments to deliver on the studio’s project vision.
  • You will create clear and concise design documentation to inform the wider team of your ideas and form the basis of their implementation.
  • You will participate in regular design reviews.


About You


  • You have a good working knowledge of Unreal Engine.
  • You have a hands-on and collaborative approach to problem solving and enjoy working with others to find the best solutions.
  • You are self-motivated, understand goals, and research to plot a pathway to achieve them.
  • You excel in design and deliver quality solutions to help the team achieve their goals.
  • You communicate well, both within the design team and the wider studio development team in a fast-moving environment.
  • You are thorough and diligent in researching and creating content with existing IP, to provide authentic gameplay experiences for players of all ages.
  • You have a desire to learn, you take direction and feedback well, can be self-critical, and want to grow in a collaborative team.
  • You have a high level of professionalism and have excellent problem-solving skills.


Bonus Points


  • A good degree, post-graduate qualification, or relevant experience, in videogame design.
  • Experience working with the level sequencer, and general blueprints within Unreal.
  • One or more titles shipped in Unreal.
  • A love of family friendly videogames.


Benefits & Perks


  • Hybrid/flexible working environment (3 days in-office)
  • Zero crunch time
  • 33 days holiday (including bank holidays)
  • Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)
  • Enhanced pension scheme
  • Company-wide bonus scheme

Top Skills

Unreal Engine
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The Company
HQ: Warrington
78 Employees
Year Founded: 2021

What We Do

An exciting new videogame developer founded by industry veterans and specialists in crafting amazing games using 3rd party IP.

Please have a look at our website with all our open opportunities!

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