Marathon UX Interaction Designer (Mid to Senior)

Reposted 10 Days Ago
Hiring Remotely in Bellevue, WA
Remote or Hybrid
98K-121K Annually
Mid level
Gaming
The Role
The Interaction Designer will create engaging player interactions, utilizing player-centered design methods and collaborating with a cross-functional team to deliver user experiences.
Summary Generated by Built In

Bungie is seeking an Interaction Designer to delight millions by designing amazing player interactions within Marathon. You’ll use player-centered design methods to produce usable and beautiful user experiences on a cross-functional team. You'll work from concept to completion and collaborate closely with other principal contributors to achieve your team’s goals.

RESPONSIBILITIES

  • Convert goals, requirements, and UX strategies into viable solutions that follow and complement our design and art principles.
  • Utilize appropriate UI and UX design methodologies to communicate and validate the player experience. For example: flow visualizations, interaction prototypes, and high-fidelity mockups.
  • Establish and document guidelines, systems, and patterns.
  • Conceptualize, iterate on, and deliver shippable assets to cross-functional development partners.

REQUIRED SKILLS

  • Effective collaborator: You know how to move a design forward with your team and in discussions with stakeholders using proven collaboration methods.
  • Visual communicator: You have comprehensive knowledge of graphic design fundamentals like layout, color theory and typography.
  • Player-centered designer: You are a committed believer in putting player needs at the center of the development process. You know how to incorporate both qualitative and quantitative insights into your design process.
  • Process and team-driven: You can break experiences down with your team and ship value to our players. You embrace that an effective user experience needs feedback and iteration to achieve.
  • Systematic thinker: Your design process considers moderate-to-large scale solutions that are sustainable over time.
  • Experience working on a cross-functional product team.
  • A portfolio with UI & UX projects.

NICE-TO-HAVE SKILLS

  • Degree in Graphic Design, Human-Computer Interaction, User Experience, Cognitive Science or equivalent.
  • Experience in games across multiple platforms.
  • Ability to use design software (Figma, Adobe Suite, etc.) to prototype designs.
  • Experience with UI design system processes and tooling.
Listed below are the two base pay ranges associated with this role at multiple levels. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 
In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Bellevue Pay Range I
$98,000$121,000 USD
Bellevue Pay Range II
$126,000$150,000 USD
 

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state will need to establish residency in an approved state within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

Top Skills

Adobe Suite
Figma
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The Company
Bellevue, WA
1,371 Employees
Year Founded: 1991

What We Do

Bungie is an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities and lifelong friendships. For nearly thirty years that purpose has led to the creation of some of the industry's most celebrated gaming franchises, including Marathon, Myth, Halo, and Destiny. Today, Bungie is focused on developing the next highly-anticipated release in the Destiny universe and new worlds to come.

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