Machine Learning Engineer

Reposted 14 Days Ago
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Guildford, Surrey, England, GBR
In-Office
Mid level
Gaming • Esports
The Role
Design, maintain, and improve ML systems for the game engine and development pipelines; explore ML applications to enhance player experience; educate and mentor studio developers; build a research and knowledge base on ML techniques.
Summary Generated by Built In
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Machine Learning Engineer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Explore opportunities for the application of ML techniques to optimize and improve our game engine, game creation pipelines, and ultimately enhance the player experience
  • Maintain and improve the current ML systems that are critical to our development pipelines
  • Educate all developers across the global studio in the domain and application of ML and associated technologies
  • Generate, gather and build a knowledge base of research and expertise in the domain and application of ML

Requirements

  • At least 4 years of experience in Machine Learning Engineering
  • Proficient in python
  • Degree in a technical field such as Machine Learning, Computer Science, Mathematics, or equivalent practical experience
  • Passionate about AI, ML, and computational statistics
  • Open minded, willing to experiment, collaborate and iterate within a technical domain
  • Good written and spoken English
  • Enjoy coaching and mentoring
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity

Nice to Haves

  • Experience in the gaming industry
  • Proficient in C++
  • Experience in ML Ops (docker, K8s) and Reinforcement Learning

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Skills Required

  • At least 4 years of experience in Machine Learning Engineering
  • Proficient in Python
  • Degree in a technical field (Machine Learning, Computer Science, Mathematics) or equivalent practical experience
  • Passion for AI, ML, and computational statistics
  • Open minded, willing to experiment, collaborate and iterate
  • Good written and spoken English
  • Enjoy coaching and mentoring
  • Full-time, on-site presence in the office
  • Experience in the gaming industry
  • Proficient in C++
  • Experience in ML Ops (Docker, Kubernetes)
  • Experience in Reinforcement Learning
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The Company
HQ: Ghent
481 Employees
Year Founded: 1996

What We Do

Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards

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