LiveOps Game Designer - Empire

Sorry, this job was removed at 12:21 p.m. (UTC) on Wednesday, Sep 02, 2026
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Hiring Remotely in Hamburg, DEU
In-Office or Remote
Mid level
Consumer Web • Gaming • Mobile • Software
The Role
Design, rework and balance LiveOps features for free-to-play Empire titles to improve metrics; pitch ideas, create wireframes/docs, use AI tools, and align designs with player feedback, data and business goals.
Summary Generated by Built In

Remote | Permanent employee living in Germany | Full-time position | Goodgame Studios

Join us as LiveOps Game Designer for Goodgame Empire!

Are you energized by ambitious goals and passionate about developing innovative ideas in a challenging legacy-rich environment? Then join our team as a LiveOps Game Designer for Goodgame Empire and Empire: Four Kingdoms and demonstrate that your motivation lies in creating both new and enhanced features, always aiming to deliver an unparalleled gaming experience that aligns with our business objectives. 

This is a fully remote, permanent position for candidates based in Germany (valid visa required).

YOUR MISSION
  • Design new and rework existing game features and systems targeted to improve key game metrics

  • Propose improvements and measures aligned with the game vision, player feedback, data analysis and business goals

  • Create pitch presentations, wireframes and documentation to clearly communicate your designs to the team

  • Utilize AI tools in your daily work to leverage your own output

  • Transfer and adapt successful game mechanics from various genres

YOUR BACKSTORY
  • Must-have: Proven experience and solid knowledge in 4X strategy games, simulation games, or complex titles (not a nice-to-have)

  • Experience in Game Design / Game Balancing or Product Management in free-to-play games

  • Good understanding of LiveOps game dynamics, including monetization strategies, in-game economies and player behavior

  • Aspiration to take ownership and striving to get things done with a cost/benefit mindset

  • Strong written and spoken English

In this role, you'll join the Empire Family Team working on Goodgame Empire, Empire Four Kingdoms and future additions to the franchise. Collaborate closely with our 70+ dedicated professionals, employ your initiative and strong communication skills to seamlessly integrate your ideas into our MMO pioneer games with more than 200 million registered players worldwide and a history of more than 1bn € in revenues. If you're ready to take on this challenge and thrive in a high-target environment, we want you on our team!

About Goodgame Studios

Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.

Skills Required

  • Experience in Game Design, Game Balancing, or Product Management for free-to-play games
  • Good understanding of LiveOps dynamics, monetization strategies, in-game economies and player behavior
  • Strong written and spoken English
  • Create pitch presentations, wireframes and documentation to communicate designs
  • Utilize AI tools in daily work to enhance output
  • Ability to adapt and transfer successful game mechanics from various genres
  • Ownership mindset with cost/benefit oriented decision making

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The Company
270 Employees
Year Founded: 2009

What We Do

Goodgame Studios is a leading free-to-play, online games development company active on web and mobile platforms. As part of Stillfront, they self-publish their games in-house and maintain all relevant professions under one roof—from game development and quality assurance to marketing and analytics—to provide high-quality gaming experiences to over 500 million registered users worldwide from more than 40 nations.

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