Lead Tools Engineer

Reposted 17 Days Ago
Be an Early Applicant
Irvine, CA
In-Office
116K-269K Annually
Senior level
Gaming • Software • Metaverse
The Role
The Lead Tools Engineer will lead the development of game tools and systems, mentor teams, and ensure high-quality builds in a collaborative environment.
Summary Generated by Built In
About the Hiring TeamWelcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles.
Why join Lightspeed LA?
For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.
● We encourage the showing of work that's still in progress.
● We don't attack or question unfinished work, we celebrate its promise.
● We have a No Blame Culture where we blame the problem, not the person.
This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.What the Role EntailsLightSpeed LA seeks a talented and enthusiastic Lead Tools Engineer to join our new studio in sunny Irvine California. The ideal candidate will have a strong passion for games and enable content creators to deliver the most polished experience for our players.
Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun.

General:

  • Work with and lead tools and dev-ops engineering team to develop key game and game adjacent tools and build systems.
  • Work with IT teams to ensure a quality setup for all developers and pipelines.
  • Create, monitor, and control metrics impacting product and team quality.
  • Work closely with teammates to design and build performant, reliable and fast iteration tools using proven practices.
  • Evolve iteratively existing systems into state-of-the-art solutions.

Leadership and Management:

  • Provide technical leadership across multiple tools and build systems and features
  • Mentor, develop, and learn from engineering colleagues
  • Be a leadership resource for engineers across the entire engine team
  • Help build and maintain an open and energetic team culture
  • Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development
  • Participate in the recruitment and onboarding of new team members, ensuring a highly skilled team that aligns with project requirements
  • Facilitate team-building activities to promote a positive and collaborative working environment
Who We Look For
  • A passion and enthusiasm for playing and developing exceptional games.
  • Experience bringing multiple large-scale game titles to completion on PC and consoles
  • 7+ years of professional game programming experience
  • At least 1 shipped/published AAA title
  • Experience with game console hardware
  • Deep understanding of game and game adjacent tools
  • Experience managing direct reports
  • Experience performing in a senior or principal software engineering role or equivalent
  • Ability to collaborate with other engineers, designers, artists and other game developers
  • Ability to work well in a fluid, changing environment as creative challenges evolve
  • Expert with C++, C# and Python
  • Good 3D math skills
  • Enjoy working closely with creative and technical team members
  • Value lean, simple, efficient, well-tested code
  • Strong written and verbal communication skills

Preferred:

  • Experience working either AAA proprietary engines or third-party engines like Unreal and Unity
  • Experience with Incredibuild/Fastbuild/UBA/SN-DBS
  • Experience with source control systems such as Perforce
  • Familiarity with AAA asset and code pipelines
  • Experience with DCC tools like Maya, Houdini, Blender, etc.

Why Join Us?Perks and Benefits:
Just some of the benefits of working with us here at our newly built studio in Irvine, CA.
● Free daily lunch
● Beverages, fresh fruit, and snacks
● 401k with employer match
● Monthly Cell phone bill reimbursement
● Financial wellness sessions
● Flexible spending account
● Team building and company outings
● Parental leave for new parents
● Company paid health insurance
● Life and disability insurance
● Employee assistance program
● Wellness training
● Travel insurance
● Preventive care
If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity.

Location State(s)

US-California-Irvine

The expected base pay range for this position in the location(s) listed above is $116,200.00 to $269,100.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company’s 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee’s tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Top Skills

Blender
C#
C++
Fastbuild
Houdini
Incredibuild
Maya
Perforce
Python
Sn-Dbs
Uba
Unity
Unreal
Am I A Good Fit?
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The Company
HQ: Palo Alto, CA
107,879 Employees
Year Founded: 1998

What We Do

Tencent uses technology to enrich the lives of Internet users.
Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks.
Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China.
Our financial technology and business services support our partners' business growth and assist their digital upgrade.
We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry.
Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.

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