Lead Gameplay Engineer - Unreal

Reposted 12 Days Ago
Hiring Remotely in USA
Remote
Senior level
Gaming
The Role
Lead a small remote team in developing gameplay systems for a multiplayer action RPG while collaborating with designers and artists.
Summary Generated by Built In
A BIT ABOUT US
We’re the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast—with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we're building the future of games where players truly own what they play.

THE MISSION
As a world-class Gameplay Engineering Lead, you will head a small, fully remote team and work on an exciting Multiplayer, Action RPG title. Working on Gameplay at Big Time Studios, you will interact closely with Designers, Artists, and guide the engineering team in order to architect and implement gameplay systems throughout the project.

Requirements

  • 5+ years of game development experience
  • Shipped at least one high-quality AAA game for PC or Console
  • Strong programming background and C++ knowledge
  • Strong problem solving abilities
  • Hands-on experience with gameplay systems like AI, Animation, Combat and Missions
  • Experience profiling and optimizing game performance
  • Ability to thrive in a collaborative environment with multiple stakeholders
  • Experience managing gameplay teams
  • Must love games!

Desirable

  • Experience with MMO or Action RPG game development
  • Experience with procedural world and dungeon generation algorithms
  • Experience working on a distributed team spread across several time zones
  • Unreal Engine 4 experience

What we offer

  • Fully remote work, with a yearly company offsite
  • Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD
  • Unlimited PTO
  • Work on a new IP with franchise potential

Top Skills

C++
Unreal Engine 4
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
96 Employees
Year Founded: 2020

What We Do

Big Time Studios builds next-generation, multiplayer AAA entertainment where players have control over their virtual assets.

Similar Jobs

SailPoint Logo SailPoint

IT Auditor

Artificial Intelligence • Cloud • Sales • Security • Software • Cybersecurity • Data Privacy
Remote or Hybrid
United States
2461 Employees
46K-86K Annually

SailPoint Logo SailPoint

Support Engineer

Artificial Intelligence • Cloud • Sales • Security • Software • Cybersecurity • Data Privacy
Remote or Hybrid
United States
2461 Employees
73K-135K Annually

SailPoint Logo SailPoint

Staff Data Engineer

Artificial Intelligence • Cloud • Sales • Security • Software • Cybersecurity • Data Privacy
Remote or Hybrid
United States
2461 Employees
128K-237K Annually

Boeing Logo Boeing

Security Engineer

Aerospace • Information Technology • Cybersecurity • Defense • Manufacturing
Remote
United States
141000 Employees
146K-178K Annually

Similar Companies Hiring

Sandbox VR Thumbnail
Virtual Reality • Retail • News + Entertainment • Gaming • Events
Tsim Sha Tsui East, Kowloon
650 Employees
DraftKings Thumbnail
Sports • Software • Information Technology • Gaming • Esports • Digital Media • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Software • Gaming • Esports • Digital Media • Automation
Denver, Colorado
9000 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account