Infrastructure & Systems Lead

Posted 22 Days Ago
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San Francisco, CA, USA
In-Office
Senior level
Artificial Intelligence • Hardware • Machine Learning • Robotics
The Role
Architect and own end-to-end infrastructure for a large robotics fleet and training/inference clusters: networking, storage, databases, embedded software, deployment, and GPU optimization to support real-time, petabyte-scale video streams and rapid model rollout.
Summary Generated by Built In

Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.

We're looking for someone to architect and own the entire infrastructure pipeline behind that fleet: thousands of robots with embedded GPUs, communicating over wifi to inference clusters, streaming tens of petabytes of video to training clusters, with new model weights deployed every few minutes — all operating within strict real-time latency budgets.

This role requires someone who can hold an entire system in their head and optimize it end-to-end. You'll touch networking, storage, databases, embedded software, deployment systems, and GPU optimization — and you'll own the architecture decisions that tie them together.

You might be a good fit if you have:

  • Designed and operated large-scale distributed systems from scratch

  • Managed fleets of hundreds or thousands of computers

  • Deep experience with GPU performance optimization, including writing custom CUDA kernels

  • Worked on real-time embedded systems or robotics infrastructure

  • Built petabyte-scale storage and database systems

  • Experience with high-performance networking and video encoding pipelines

Nice to have:

  • Rust and low-level performance optimization experience

  • Experience taking infrastructure from prototype to production in a small team

We care much more about what you've built than any specific credential. We're a small, fast-moving team working together in person in San Francisco. If you're excited about architecting novel systems at unprecedented scale, we'd love to talk.

Skills Required

  • Designed and operated large-scale distributed systems from scratch
  • Managed fleets of hundreds or thousands of computers
  • Deep experience with GPU performance optimization, including writing custom CUDA kernels
  • Worked on real-time embedded systems or robotics infrastructure
  • Built petabyte-scale storage and database systems
  • Experience with high-performance networking and video encoding pipelines
  • Rust and low-level performance optimization experience
  • Experience taking infrastructure from prototype to production in a small team
Am I A Good Fit?
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The Company
6 Employees
Year Founded: 2025

What We Do

Pantograph is a San Francisco-based public benefit corporation and research lab developing generally intelligent robots. It combines scalable machine-learning methods with internet-scale video and real-world robotic data to train models that learn through exploration, failure, and repetition. The company also designs affordable, durable robots intended for broad deployment, aiming to make general-purpose robotics practical and support beneficial applications across physical environments.

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