The Space Rangers team are recruiting a HR Manager to join a London based Game Studio!
Location: London (on-site)
ABOUT THE ROLE:
Reporting to the VP of People, the HR Manager is the most senior HR practitioner in the studio. You’ll play a central role in supporting the people who make our games. From helping managers navigate tricky situations to making sure our processes are clear, fair, and easy to work with, you’ll help ensure the studio runs in a way that supports both our teams and the work they do.
This is a hands-on generalist role with significant autonomy. You’ll work closely with studio leadership and the VP of People to ensure HR practices are practical, supportive, and continue to evolve as the studio grows.
Our studio environment is informal, collaborative, and fast-moving. Success in this role requires someone who is comfortable navigating ambiguity, exercising sound judgement, and building trusted relationships across the studio rather than relying on heavy process or large HR structures.
This role focuses on delivering strong day-to-day HR support for the studio, while helping evolve our people practices over time.
WHAT YOU’LL DO:
Own day-to-day HR delivery - Lead the delivery of core HR activity across the studio, including employee relations, performance management, onboarding and off-boarding, and development initiatives.
Partner with studio leadership - Act as a trusted advisor to the leadership team, providing pragmatic advice and guidance on people decisions.
Lead employee relations matters - Handle employee relations issues with sound judgement and empathy, escalating complex or high-risk cases where appropriate.
Support and coach managers - Equip people leaders with the confidence and tools to manage their teams effectively, including feedback, performance conversations, and difficult situations.
Deliver company-wide People processes - Support the delivery of key HR and reward processes, ensuring they are applied clearly, fairly, and consistently across the studio.
Maintain compliance and sound practice - Ensure HR policies and processes remain aligned with UK employment law and good practice.
Improve how we work - Identify opportunities to improve HR processes, documentation, and ways of working as the studio continues to evolve.
Support studio culture and engagement - Help maintain a collaborative, supportive working environment where teams can do their best work.
WHAT WE VALUE:
CIPD Level 5 or 7 qualification, or equivalent professional experience.
Strong experience in a senior HR generalist role with responsibility across the employee lifecycle.
Proven experience managing employee relations matters with sound judgement and a solid understanding of UK employment law.
Experience advising and coaching managers on people management, performance, and difficult conversations.
Experience supporting teams in a smaller, fast-moving, or project-driven environment where pragmatism and strong working relationships matter more than heavy processes
A practical, solutions-focused approach and the ability to build trust and credibility across different levels of the studio.
WHAT WE CAN OFFER:
Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:
Enhanced Private Pension Scheme
Private Medical Insurance
Group Life Assurance
Competitive holiday + studio wide closures in summer and winter
Gym Membership Allowance
Free Eye Tests
Free on-site parking
Electric Car Scheme
Season Ticket Loans
A FRIENDLY NOTE FROM THE RECRUITMENT TEAM:
Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
What We Do
Rocket Science Group is a new studio built by seasoned professionals with deep roots in the gaming industry. We’re the team behind the team, powering some of the biggest names in gaming with expertise in multiplayer services, backend platforms, server scaling, and player engagement.
Our family of studios includes Atomic Theory, specializing in UI/UX design and accessibility; Terminal Velocity, focused on cloud migration and server optimization; and Super Collider, our publishing division that helps studios scale operations and unlock new revenue streams. Together, we make things work so studios can make great games.







