Act as a right-hand partner and force multiplier for the founders—driving execution and clearing bottlenecks
Own high-impact projects and day-to-day operations across hiring, finance, legal, and general ops, delaying the need for dedicated hires
Design and implement lightweight, effective processes for hiring, onboarding, goal-setting, and internal coordination
Shape and maintain the company’s culture—being the glue that keeps people connected, cared for, and operating at a high standard
Roll up your sleeves for whatever is needed (e.g., offsites, vendor management, documentation)
Take on any role you like as the company scales
Required: 0→1 experience—building from scratch in a high-uncertainty environment
Ideally: 1→10 experience at a fast-growth startup
Ideally: Experience working across two+ teams with distinct cultures, giving you intuition for how culture forms and scales
Generalist mindset with strong strategic thinking and a bias for action
Prior experience as a Chief of Staff or Head of Operations
Exceptional ownership, autonomy, and problem-solving
Strong execution, prioritization, and attention to detail
Excellent interpersonal skills and cross-functional coordination ability
High work ethic, adaptability, and comfort with fast-paced environments
Entrepreneurial ambition and appetite for increasing responsibility
What We Do
Genesis is a global physical AI lab and full-stack robotics company. We build generalist robots to unlock unlimited physical labor, so humans can focus on creativity, curiosity, and what we love.
We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI. Our team brings together the minds behind many of the most significant advances in robotics and AI in recent years — spanning the full stack.
We introduced generative simulation, created foundational platforms such as Genesis, Jiminy, Flightmare, GVBD Voxels, and invented the IPC algorithm. We led the development of the first multimodal models at Mistral AI and Apple Intelligence. We co-created UMI and Diffusion Policy, pioneered reinforcement learning frameworks for superhuman drone racing, and scaled robotic data systems at NVIDIA GR00T. We built cross-platform GPU compilers such as VeriGPU, DeepCL, Coriander, and the original PyTorch. We also built industry-leading rendering engines at Google, Epic and Unity. Now, we’ve come together at Genesis AI to close the loop, and build what’s next.







