Head of Creative Studio

Posted Yesterday
Be an Early Applicant
Hiring Remotely in San Francisco, CA, USA
In-Office or Remote
Expert/Leader
Software • Virtual Reality
The Role
Lead VRChat's creative studio by managing live ops events and the content pipeline, ensuring high creative quality and collaboration across teams.
Summary Generated by Built In
Join the VRChat team! 
 
We’re building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.
 
We’re looking for a Head of Creative Studio to help lead VRChat’s live ops Events and Content pipeline. Steward our regular content drops and event cadences with speed while maintaining a high bar for creative quality.
 
This is a high-collaboration leadership role. You’ll partner closely with our Director of Design and our Art Team Manager, who have laid a foundational direction for our creative strategy. We’re looking for someone who can own and advance our creative quality bar, bringing clarity, taste, and strong production leadership to make the work scalable and consistently shippable.
 
You’ll manage our internal art team, work alongside our production leads, and partner with engineering to keep the content pipeline healthy: clear briefs, strong reviews, smooth handoffs, and predictable delivery.

What You’ll Do

  • Own and operate the live ops Events and Content pipeline end-to-end. Planning, briefing, production tracking, reviews, integration coordination, and release readiness.
  • Steward and elevate VRChat’s creative strategy for live ops content, upholding a high bar while evolving the system with the team over time (style continuity, quality, and cohesion).
  • Partner with the Director of Design and Art Team Manager to align on creative direction, review norms, and quality standards, so the team has clear principles and consistent decision-making.
  • Lead and support our internal art team with a collaborative, feedback-forward culture: clear goals, strong critique habits, and an emphasis on sustainable output.
  • Run external studio collaboration in a way that feels like an extension of the team: strong briefs, fast and respectful feedback loops, clear acceptance criteria, and healthy relationships across partners.
  • Translate creative goals into shippable reality by working closely with engineering on performance constraints, asset requirements, and integration needs.
  • Reduce rework and increase throughput by improving docs, templates, review checklists, and lightweight processes.
  • Make tradeoffs visible, keep stakeholders aligned, and drive clarity to enable our creative teams to do their best work.

Who You Are

  • You have 8+ years in game development or real-time content production, with meaningful experience shipping ongoing content (live ops, events, seasonal drops, or frequent updates).
  • You’ve operated in environments where success depends on collaboration and influence, not top-down hierarchy. Bring in structure, alignment, and momentum without steamrolling teams.
  • You have strong experience working with external studios & vendors, and you know how to get great results through clear briefs, thoughtful feedback, and reliable delivery.
  • You bring excellent creative judgment, but you don’t rely on taste alone. You build systems that help teams make good decisions repeatedly.
  • You’re comfortable partnering with engineering and production to ensure assets are performant and shippable, and you can translate constraints into guidance the team can actually use.
  • You’re low-ego and high-agency. You listen, align, communicate clearly, and drive execution.

Bonus Points

  • Experience scaling an art/content pipeline across multiple platforms.
  • Experience evolving outsourcing strategy (vendor selection, capacity planning, quality frameworks).
  • Familiarity with UGC ecosystems, social platforms, or creator-driven content economies.
  • Comfort with production tooling (Jira, Linear, etc.) and operational metrics (rework rate, cycle time, acceptance rate).

Benefits

  • Work from anywhere! VRChat is a 100% remote company offering flexible working hours in combination with core hours supporting real-time collaboration
  • Health benefits for U.S. and Canadian employees
  • 401K (U.S.) and RRSP (Canada) retirement plans
  • Stock options
  • Unlimited/flexible vacation policy
  • Paid parental leave
  • Generous holiday schedule

VRChat is an equal-opportunity employer, and we welcome applicants from all backgrounds. VRChat fosters a diverse, creative, and collaborative environment where anyone can contribute to any of the ongoing projects or direction of the roadmap at any time.  If you’re a passionate team player who wants to have an impact on a dynamic team, we’d love to hear from you!
 
All job offers are subject to satisfactory referencing and background checks.

Skills Required

  • 8+ years in game development or real-time content production
  • Experience shipping ongoing content (live ops, events, seasonal drops)
  • Experience working with external studios & vendors
  • Strong creative judgment and experience with decision-making systems
  • Experience partnering with engineering and production for asset performance
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: San Francisco, CA
81 Employees
Year Founded: 2014

What We Do

VRChat, Inc. is one of the leading Virtual World platforms, hosting one of the largest active online communities of users and creators. We have secured key investment from major partners, allowing us to grow and develop VRChat for the foreseeable future. Dive into VRChat on our website at VRChat.com or our Twitter at https://twitter.com/VRChat.

Similar Jobs

Remote
United States
227 Employees
180K-240K Annually

SharkNinja Logo SharkNinja

Senior Program Manager

Beauty • Robotics • Design • Appliances • Manufacturing
Remote
United States
4000 Employees
94K-150K Annually

SharkNinja Logo SharkNinja

Senior Medical Device Compliance Engineer

Beauty • Robotics • Design • Appliances • Manufacturing
Remote
United States
4000 Employees
131K-160K Annually

SharkNinja Logo SharkNinja

Product Engineer

Beauty • Robotics • Design • Appliances • Manufacturing
Remote
United States
4000 Employees
66K-115K Annually

Similar Companies Hiring

Fairly Even Thumbnail
Hardware • Other • Robotics • Sales • Software • Hospitality
New York, NY
30 Employees
Kepler  Thumbnail
Fintech • Software
New York, New York
6 Employees
Onshore Thumbnail
Software
US
100 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account