Responsibilities
- Work closely with the outsource management team to provide helpful and timely feedback to our wide range of talented external partners.
- Provide direct feedback to external artists in Shotgrid, supporting both our technical and artistic goals, as well as specific gameplay requirements.
- Maintain strong organization and communication, closely following existing documentation and requirements, reviewing, providing feedback, and approving submissions in a timely fashion.
- Provide 3d edits or 2d paintovers when required, in addition to providing written feedback for assets or in briefs if external partners are consistently missing targets.
- Intake and hookup delivered external content into the engine, following guidelines set by the Hard Surface Art Lead and Technical Art Director.
- Continuously work with our hard surface team to improve any bottlenecks or breakdowns in communication.
Requirements
- 4+ years in game development working on hard surface assets.
- 1+ year working with external developers by either providing feedback or ingesting external hard surface content.
- Strong artistic experience with modeling/UVs in Maya, baking, and painting in external packages like Substance Painter and Marmoset Toolbag.
- Experience working with source control software Perforce.
- Experience providing written feedback or creating basic guides for other artists, including preparing references and paintovers of existing concepts.
- Knowledge of real world weapons and multiplayer first person shooters.
- Strong organizational skills and the ability to take guidance and feedback from peers, as well as art leads and directors.
Nice to Haves
- Experience working on a AAA first person shooter.
- Unreal Engine experience.
- Scripting skills.
- Confluence or Shotgrid experience.
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What We Do
Wildlight Entertainment is a new, fully-funded entertainment studio comprised of talented creators from some of the biggest IPs in gaming, including Apex Legends, Call of Duty, and Titanfall.
We are driven by our deep passion for making AAA games that leave a lasting impact on the world and we match that drive with a commitment to quality in every aspect of our work. We foster a positive, supportive work environment built on mutual trust and open communication, where everyone has a voice and everyone is treated with respect. With a bias for action and a belief in each other, we’re betting on ourselves to deliver truly unforgettable gaming experiences.
Wildlight Entertainment is a remote-first company, but we believe people should be able to work wherever they can be most productive. We currently have offices in Los Angeles and Seattle for those interested in hybrid or full-time office work









