Graphics Programmer

Sorry, this job was removed at 04:06 p.m. (CST) on Monday, Oct 13, 2025
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Orange, CA
In-Office
130K-195K Annually
Digital Media • Information Technology • Software
The Role

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.

As a Graphics Programmer, collaborate with the art and engineering teams to implement and optimize real-time rendering solutions, including lighting, shading, post-processing, and special effects.

Description 

  • Develop and maintain graphics systems to support various platforms and ensure optimal performance across different hardware configurations.
  • Research and implement state-of-the-art rendering techniques to achieve high-quality visuals and realistic in-game environments.
  • Optimize and profile rendering pipelines to achieve smooth frame rates and maximize hardware capabilities.
  • Work closely with artists to understand their vision and provide technical solutions to achieve the desired artistic direction.

Requirements 

  • Proficiency in C++ programming language.
  • Strong understanding of the render pipeline, rendering techniques, shaders, and graphics hardware architecture.
  • Experience with graphics APIs such as DirectX, OpenGL, Vulkan, or Metal.
  • Familiarity with modern graphics rendering frameworks and engines. Unreal Engine experience is a plus.
  • Solid understanding of linear algebra and geometry as they relate to graphics programming.
  • Demonstrated ability to optimize and profile rendering pipelines to achieve high frame rates and performance.

Location

  • Onsite or Hybrid preferred.

Range

The standard annual base salary range for this role in the U.S. is $130,000 - $195,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.

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The Company
HQ: Orange, CA
63 Employees
Year Founded: 2009

What We Do

Founded in 2009 by brothers Josh and Mike Grier as an animation and digital content creator, Ember Lab’s vision is to create immersive and evocative stories with characters that resonate and worlds that inspire. Ember Lab originally specialized in character development for advertising. The studio’s commercial work includes ad campaigns and animated shorts developed from concept to completion for The Coca-Cola Company, Hisense, and Major League Baseball.

The company’s culture is based on a highly collaborative environment that melds the creative and production processes. In the studio, the lines between technical and artistic development tend to disappear as teams focus on delivering fantastic and innovative experiences.

Ember Lab produced the award-winning short film, Dust, and the acclaimed Majora’s Mask fan film, Terrible Fate. The success of their commercial and independent projects led them to develop their passion project and first game, Kena: Bridge of Spirits. Releasing August 24 on PS4, PS5, and the Epic Games Store, Kena: Bridge of Spirits is now available for preorder.

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