Mobile Game Producer

Posted 5 Days Ago
Be an Early Applicant
Sài Gòn, Hồ Chí Minh, VNM
In-Office
Junior
Gaming • App development
The Role
Manage the mobile game product backlog and feature lifecycle from ideation through launch and evaluation. Collaborate with development, art, game design, and QA teams; analyze player behavior and performance metrics; plan LiveOps events, rewards, offers, and content updates; document game features and balancing models; and research competitors to improve retention, engagement, progression, and monetization.
Summary Generated by Built In

ROLE OBJECTIVE

Join the development and operation of a new mobile game product. In this role, you will proactively manage project workflows and drive product improvements based on player experience and data analysis. This position is ideal for candidates with strong game sense, a product-oriented mindset, and foundational feature design skills.

I. KEY RESPONSIBILITIES

  • Plan, prioritize, and manage the product backlog, ensuring the timely and high-quality delivery of assigned tasks.
  • Clarify feature requirements, proactively resolve bottlenecks, and oversee the full lifecycle from ideation to deployment and performance evaluation.
  • Collaborate cross-functionally with Development, Art, Game Design, and QA teams to build, test, and launch new features.
  • Evaluate gameplay and the overall player journey to identify friction points, repetitive loops, or drops in player motivation.
  • Track and analyze key performance metrics (tutorial completion, progression, retention, engagement, and monetization) to recommend data-driven improvements.
  • Plan, configure, and evaluate live operations (LiveOps), including in-game events, rewards, offers, and content updates.
  • Design and draft clear documentation for small to medium-sized features: UX flows, quest systems, rewards, progression, events, and basic game balancing.
  • Conduct market research on competitor games within the same genre to analyze mechanics and propose applicable innovations.

II. REQUIREMENTS

  • Proven experience in Game Operations, Game Product, Product Management (PO), or Game Design (2+ years preferred).
  • Hands-on experience managing at least one major feature, game update, or LiveOps campaign from initial preparation to post-launch evaluation.
  • Highly proactive with strong abilities in self-management, planning, task prioritization, cross-functional collaboration, and problem-solving.
  • Strong "game sense": ability to understand player psychology, analyze gameplay strengths and weaknesses, and propose actionable improvements.
  • Solid foundational knowledge of core loops, progression systems, game economies, retention drivers, and monetization strategies.
  • Strong technical writing skills to document game logic, user flows, and edge cases clearly.
  • Proficiency in Excel/Google Sheets for verifying configurations, analyzing data, and building simple balancing models.
  • Excellent communication skills with a strong sense of ownership to drive tasks to full completion.

Nice-to-Haves

  • Experience working on Idle, RPG, Casual, or Hybrid-Casual mobile games.
  • Track record of designing and evaluating the post-launch success of in-game events, quests, progression trees, rewards, or monetization offers.
  • Familiarity with Firebase, product analytics tools, or deploying A/B tests.
  • Proficiency in utilizing AI and productivity tools for research, documentation, data analysis, or prototyping, with a strong ability to fact-check and validate outputs.

III. WHY YOU’LL LOVE WORKING HERE

  • Professional, creative working environment and talented teams, equal-opportunities & agile culture
  • Great facility to work. You will have a MacBook and extra high definition screens
  • Electrical standing desk for most comfortable seat
  • Annual leave 12 days / sick leave 2 days / remote work 12 days / anniversary leave 1 day
  • Paternity Leave policy offers more than 10 days of Paid leave, not including days-off.
  • Premium health insurance package for you and your relatives
  • Annual health check-up at premium clinic
  • Interesting workout activities: gym/fitness, yoga, kick-boxing, football after work
  • Annual bonus and project bonus
  • Reward program for engaged activities and volunteering
  • Annual company trip & quarter team bonding activities
  • Happy hours and awesome parties
  • Development opportunity: sponsorship for training courses
  • With regular discussions, you will have a lot of opportunities to learn from experts in their fields
  • International opportunity to expose and grow
  • At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update the latest technology
  • Additional allowance & gifts for birthdays, giving-birth, weddings, illness, Mid-Autumn Festival, Lunar New Year, 1/1, 1/5, 1/6…
  • Pantry booster with food & beverages, game station & entertainment: PS4,...

IV. FURTHER INFORMATION

  • Working hour: from Monday to Friday (8:30 -18:00)
  • Working location: Olympus Building, 40A Lam Son Street, Tan Son Hoa Ward, Ho Chi Minh City (formerly Ward 2, Tan Binh District).

Skills Required

  • 2+ years of experience in Game Operations, Game Product, Product Management, or Game Design
  • Experience managing at least one major feature, game update, or LiveOps campaign from preparation through post-launch evaluation
  • Strong self-management, planning, prioritization, cross-functional collaboration, and problem-solving abilities
  • Strong game sense, including understanding player psychology and analyzing gameplay strengths and weaknesses
  • Knowledge of core loops, progression systems, game economies, retention drivers, and monetization strategies
  • Strong technical writing skills for documenting game logic, user flows, and edge cases
  • Proficiency with Excel or Google Sheets for configuration verification, data analysis, and balancing models
  • Excellent communication skills and strong ownership of tasks through completion
  • Experience with Idle, RPG, Casual, or Hybrid-Casual mobile games
  • Experience designing and evaluating in-game events, quests, progression trees, rewards, or monetization offers
  • Familiarity with Firebase, product analytics tools, or A/B testing
  • Experience using AI and productivity tools for research, documentation, data analysis, or prototyping, with the ability to fact-check outputs
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The Company
HQ: Fujairah, Fujairah
111 Employees
Year Founded: 2015

What We Do

Athena Studio is a multinational technology company focused on developing mobile gaming apps for a wide range of worldwide users. We’ve brought over 15 superb game titles to the global market on iOS and Android. Our hit Woody ™ Block Puzzle Battle has been globally featured on Google Play as it’s an outstanding multiplayer battling puzzler ever. Our mission to entertain and enrich people’s lives through enhanced 5-star products. We are a mix of talented people who are game producers, artists, data scientists, programmers, gamers, and dreamers. We offer lots of room for you to grow & you will be a part of a talented team working together to achieve amazing results.

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