Game Designer - Playable Ads

Reposted Yesterday
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Tel Aviv, ISR
Hybrid
Junior
Gaming • Software
The Role
Design and optimize interactive playable ads to engage users for mobile games. Collaborate with developers, analyze performance data, and stay current on trends.
Summary Generated by Built In
Description

Playable Ads are interactive mini-games that are used to engage and attract new users to download and play our games.

As a Game designer you will be in charge of the Game design and polishing the game mechanics and game-flows of our playable ads as well as testing and gaining insights based on how the playable performed.

Responsibilities
  • Design levels for top performing playable ads for leading games, to excite, engage, and bring new players to download our games.
  • Research and develop innovative game mechanics for playable ads.
  • Work closely with game developers and provide constructive feedback on playable ad mechanics and experience
  • Analyze performance data to optimize game mechanics and conversions.
  • Collaborate with the game design team with improving our content pipeline and processes. 
  • Stay current on mobile game advertising trends and best practices.
  • Support and collaborate with the team from a level design perspective (Production, QA, Art, Game Design, etc).
Requirements
  • Product management role experience in the casual gaming space, or 2+ years of experience designing levels and game mechanics for casual mobile games.
  • Strong passion for gaming, particularly with regards to casual mobile games. 
  • Positive and creative mind with a passion for the level design craft (showcased with a relevant work portfolio). 
  • Solid grasp of game design methodologies and up-to-date knowledge of the casual audience, casual game markets and player motivations. 
  • Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas. 
  • Strong self-driven work ethic and ability to work effectively in an agile team environment. 
  • Ability to incorporate feedback from your team into your work and use it to learn and grow in your role.

*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO / SHOWREEL

Skills Required

  • 2+ years of experience designing levels and game mechanics for casual mobile games
  • Strong passion for gaming, particularly casual mobile games
  • Portfolio showcasing level design craft
  • Solid grasp of game design methodologies
  • Excellent interpersonal skills
  • Strong self-driven work ethic

Moon Active Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Moon Active and has not been reviewed or approved by Moon Active.

  • Healthcare Strength Health coverage includes comprehensive medical and life insurance for employees and, in many locations, their families as outlined in role postings. This breadth of protection is positioned as a core part of the package.
  • Wellbeing & Lifestyle Benefits On-site daily meals, stocked kitchens, fitness options (e.g., MultiSport cards, classes), and office events are highlighted across major offices, enhancing everyday value. Gifts and quality facilities further support a lifestyle-oriented experience.
  • Leave & Time Off Breadth Paid vacation and sick leave are explicitly included, with some locations describing generous allowances. Parental leave is also referenced in certain postings, extending time-away support.

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The Company
HQ: Tel Aviv-Yafo
2,298 Employees

What We Do

As one of the world’s fastest-growing mobile game companies, we produce engaging entertainment that is enjoyed by players across the universe!

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