Game Designer (Contract)

Reposted 13 Days Ago
Be an Early Applicant
Vancouver, BC, CAN
In-Office
Mid level
Gaming
The Role
The Game Designer will design and implement core game systems and content, ensuring high quality and working collaboratively with the team.
Summary Generated by Built In
At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…

Reporting to the Lead Designer, as the Game Designer you will design, document, and implement core game systems and content at high quality. Your work will touch systems, characters, economy, and meta design. You’ll deliver features with minimal supervision, owning and improving your pipeline.

You can expect to be responsible for:

  • Feature Implementation & Content Build
  • Model, create, automate and balance game data into spreadsheets and schemas.
  • Create, configure and maintain game components, characters, skills, systems, etc. in-engine.
  • Own end-to-end implementation of assigned features, from spec to playable build.

  • Systems Design & Tuning
  • Design rules, parameters, progression curves, and meta systems.
  • Iterate systems based on internal feedback and metrics.
  • Fine-tune economy flows, resource sinks, balance, and synergy layers.

  • Documentation & Technical Specification
  • Produce clear, actionable design docs, specs, and mockups.
  • Drive task feature breakdowns with the team from generated documentation.
  • Propose improvements to toolsets, pipeline, and data flows.

  • Cross-Discipline Collaboration & Vision Advocacy
  • Help maintain alignment with the game’s vision.
  • Communicate design choices to engineers, artists, producers.
  • Provide feedback, review build outcomes, and address regressions.

Your background includes:

  • Qualification 
  • Undergraduate degree or college diploma (or equivalent) in a related field

  • Experience
  • Experience working with Unity 3D and ability to work independently in-editor, setting up content, prefabs and improving hierarchies and dependencies.
  • Experience with spreadsheets, csv, and other forms of data entry, handling complex data relationships.
  • 2+ years of experience on at least one shipped title, with significant exposure to technical design or systems design in shipped titles.
  • Intellectual curiosity and logical thinking, able to trace, debug, and resolve data and behavior issues independently.
  • Rock-solid organizational and project management skills with the ability to juggle multiple priorities
  • A hunger for new, different, and exciting design challenges
  • Experience working in live-ops titles, balancing features post-launch is a plus.

  • Bonus if you have raw technical skills including
  • Scripting experience
  • Strong math skills

Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

Skills Required

  • 2+ years of experience on at least one shipped title
  • Experience working with Unity 3D
  • Undergraduate degree or college diploma in a related field
  • Experience with spreadsheets, csv, and complex data relationships
  • Strong organizational and project management skills
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The Company
Austin, , Texas
911 Employees
Year Founded: 2006

What We Do

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the palm of player’s hands. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create mobile games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, Los Angeles, San Francisco, Austin, and Seoul. Kabam is a wholly-owned subsidiary of Netmarble Games.

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