Game Designer (Combat)

Sorry, this job was removed at 08:18 a.m. (CST) on Tuesday, Aug 19, 2025
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Stockholm
Hybrid
Gaming • News + Entertainment
The Role
Avalanche Studios Group is looking for an experienced Game Designer (Combat) to join our team to work on an unannounced AAA title. Avalanche Studios is the division dedicated to ambitious, externally published, AAA open-world games like the Just Cause series, Mad Max, and Rage 2. As a Game Designer (Combat) in Avalanche Studios, you will be responsible for designing, creating, and balancing combat related content and systems using our in-house tools.In this position, you will collaborate closely with the Narrative Designers, Gameplay and System Designers, Animators, Coders, Sound Designers, Artists, and other key stakeholders to effectively realize the vision for the game’s combat experience.

What you'll do:

  • Design stylized character combat mechanics & content while collaborating with other team members to build engaging combat experiences
  • Utilize our in-house tools to prove & grow player character mechanics and AI enemy mechanics 
  • Adjust play balance based on feedback
  • Support process workflows & regularly communicate status of tasks

Who you are:

  • Solid working experience as a gameplay designer, preferably with a combat focus 
  • Experience from at least one released title containing combat elements
  • Experience working with game editors such as UnrealEd/Hammer
  • Basic understanding of programming and, ideally, scripting experience/knowledge (Python, LUA or equal)
  • Strong analytical and problem-solving skills
  • Excellent written and verbal communication skills (English)

Note: Research shows under-represented groups in the industry (especially women) might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp.

Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.

How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role.

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The Company
HQ: Stockholm
0 Employees
Year Founded: 2003

What We Do

Avalanche Studios Group is a leading interactive entertainment company, offering a rich portfolio of games from its divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction, including the Just Cause franchise, Rage 2, theHunter: Call of the Wild, and Generation Zero.

Avalanche Studios Group is committed to being a truly inclusive and sustainable workplace that creates innovative games through the power of our people’s creativity. All of Avalanche Studios Group games are developed using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities.

Learn more at www.avalanchestudios.com/

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