Sr. Software Engineer - MacOS/iOS Tools
At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.
We are looking for an engineer to join our Story & Editorial Tools team, targeting moving data in and out of Editorial . This engineer will partner closely with editors, artists, technical directors, and fellow team members to innovate the way our Story and Editorial teams work using a variety of technologies. Besides supporting our internal teams, this engineer will collaborate with other divisions at The Walt Disney Studios who also leverage our tools and technology. Exemplary communication skills, teamwork, and problem-solving abilities will be paramount to the success of this role.
Responsibilities :
Projects Include
- Develop applications and workflows for managing movie script lines and audio files that are recorded during a voice talent recording session.
- Develop applications and API's that interface with the AVID Media Composer using AAF and OTIO.
- Develop and support StoryPad , our iPad-based storyboarding tool. This may include modifications to Meander , our Academy Award-winning drawing software.
- Develop and Support Raconteur , our primary, macOS native, storyboarding application.
What does it mean to be a developer here at Disney Animation?
- Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.
- Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.
- Develop on top of a highly performant, extendable in-house application framework.
- Develop new artist-centric interaction models using the latest hardware and technologies.
Key Qualifications
- Proficiency in C++ (or Objective-C)
- Deep knowledge of macOS development, specifically the frameworks used within
- Proficiency in Swift
- Proficiency with a SQL Database such as Postgres
- The ability to quickly produce clear, testable code, with excellent problem solving, troubleshooting, and debugging skills
- Ability to collaborate with team members across different disciplines, including directly interfacing with stakeholders to understand requirements
- Exemplary communication, teamwork, prioritization, and problem-solving skills, balancing the timeliness of solutions with their sustainability
Bonus Qualifications
- An understanding of Editorial processes and workflows used in filmmaking, including prior work with AVID Media Composer
- Familiarity with the AAF format and/or use of OpenTimelineIO
- Python Experience
- Masters in Computer Science
Preferred Education
- BS in Computer Science, Computer Engineering, Electrical Engineering
Additional Information :
DISNEYTECH