Open to Long-Term Remote For U.S.-Based Candidates
Level Ex is a fast-growing game studio that creates video games for doctors.
Our games feature thrilling medical cases built with the highest standards of game design and deliberate game mechanics. They also employ state-of-the-art graphics and physics technology, supported by the latest generation tech, allowing us to craft breathtaking virtual anatomy: custom-built GPU-based fluids, tissues, and soft-body systems that look and react like the real deal.
We attract top artists, engineers, designers, and others from prominent gaming franchises, like Mortal Kombat, League of Legends, Call of Duty, Walking Dead, and Star Wars. Our caliber of talent keeps us in the forefront of the industry: GDC ranked our game design talk #2 of 194 for sponsored sessions in 2019, and we earned 2nd place at SIGGRAPH Real-Time Live! 2019, sharing the stage with Epic, Unity, Digital Domain, and others. Meet some of our incredible team here, and learn why you’ll enjoy our company and culture - Video: Why Join Level Ex?
We’re currently looking for a talented, problem-solving Senior Graphics Engineer to join our expanding team.
What You’ll Be Doing With Us
- Create elements of the human body in detail in a real-time, rendered environment: including tissue, blood, and fluids
- Create new shaders, shader nodes, and materials for a wide range of surfaces and visual effects
- Work closely with the art team to prototype new techniques and establish texture/modeling pipelines for production shaders
- Implement performance optimizations on various mobile devices and VR
Who We Want To Meet
- Minimum of 6+ years of game industry development experience
- BS or MS in Computer Science or equivalent
- Experience authoring shaders in HLSL, GLSL and/or Cg
- Deep 3D math skills (linear algebra, matrix/vector math, trigonometry, etc.)
- Background in real-time computer graphics, including the fundamentals of lighting models, ray tracing, rasterization, texture mapping, and shading
- Experience with shader performance and debugging tools
- Basic understanding of GPU architecture
Bonus Points For
- Create prototypes and physic simulations using Houdini
- Experience with visual shader editors (UE4, Shader Forge, or ShaderMonkey)
- Mobile shader development/optimization experience
- 3D Graphics API experience (Vulkan, Metal, OpenGL or DirectX)
- Experience in Unity 3D
Benefits & Perks
- Multiple health insurance plans with 100% company-paid premiums
- 401(k) with generous company-paid match
- 4 weeks of PTO
- 100% remote for all U.S. employees or ability to work out of our awesome downtown Chicago office if you desire
- Dental and vision insurance
- Pre-tax flex spending and commuter accounts
- Unlimited cold brew and gourmet coffee, kombucha, Bevi sparkling water, and craft beer
- Full kitchen and food options including breakfast, and both healthy and comfort snacks
- Team after-hours events, like Board Game Night
For the fastest consideration please send us your resume or LinkedIn profile PDF.
Level Ex is the collective sum of all our individual experiences, backgrounds, and influences and we pride ourselves in growing and learning together. We are an Equal Opportunity Employer committed to building an inclusive and diverse environment where everyone’s individuality is respected, and everyone has an Identity. Our commitment to inclusion across race, gender, age, religion, identity, and experience drives us forward every day.
No Agency or Recruiter submissions will be accepted.
Legal authorization to work in the U.S. is required. We will not sponsor individuals for employment visas, now or in the future, for this job.
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